Full notes
Full Mini Continental Saga update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
Welcome back!
We've put a lot of work into this update, completely overhauling the systems to make the game experience more enjoyable than ever!
Units can now grow stronger and leave greater legacies for future generations.
We've also updated the Obelisk system, added new races, special equipment, a large number of Holy cards, and much more!
We believe that even players who have been playing since before will find new ways to enjoy the game.
Given the many new and updated systems, we've also improved the tutorial.
As part of this, tutorial progress has been reset.
We encourage you to play through the tutorial again and experience the refreshed game.
We’ll make sure to avoid such resets in future updates.
If you encounter any unusual behavior using old save data, please contact us via the Steam Community Hub.
Looking ahead, we plan to release updates more frequently,
including the addition of Magic and Cosmic cards, and major overhauls to missions and the Dark Army.
We will continue working to make this game even more exciting, so stay tuned!
Your feedback is invaluable in helping us improve the game—thank you!
If you notice anything, no matter how small, we’d greatly appreciate hearing about it via the Community Hub or other channels.
Major Update Highlights
Fixed unnatural or incorrect English across the UI and text
Units now inherit equipment from their predecessors
Units can now pass on their levels to disciples
Added many new species
Replaced the initial power system with the “Obelisk Type” system
Added a large number of Holy cards
Added a checkpoint system, allowing players to restart from certain points
Updated the tutorial for easier understanding of game systems
Improved the Observation Room
Missions are now tiered by level for easier and more enjoyable play
Added numerous new in-game events
Added new challenge missions
Updated game balance and enemy strength
Updated 3D models
Updated various in-game effects
Added and adjusted numerous other elements
Source
Changelog.gg summarizes and formats this update. How we read updates.
