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Steam News24 February 20251y ago

Mini City: Mayhem v1.1.0 - Bug Fixes & Balance

Hey Mayors! We have a first-week update where we fixed some bugs and improved the balance of the game.

In this update2

Full notes

Full Mini City: Mayhem update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Mayors! We have a first-week update where we fixed some bugs and improved the balance of the game.

What changed

5 fixes1 addition8 changes0 removals
  • Balance
  • Fixes
  • UI and audio
  • Maps
  • Gameplay
  • Performance
fixedHey Mayors! We have a first-week update where we fixed some bugs and improved the balance of the game.
fixedBug FixesFixed Single Music Loop on Mods - Resolved an issue where certain mods would cause music to loop incorrectly. Now, music plays as intended across all mods.
fixedBug FixesFixed Achievement13 - Addressed a bug preventing Achievement13 from unlocking properly.
fixedBug FixesFixed End Screen Issues - Resolved an issue where the pause/continue button was still interactable on the end screen. - Fixed a bug that caused the game to get stuck on the end screen.
fixedBug FixesFixed Pointy End Lands Issue - Adjusted terrain generation to prevent sharp-ended land formations that required temporary block placements.
addedBug FixesAdded Temporary Bridge Blocks - Implemented temporary bridge blocks to fill in gaps caused by missing blocks, ensuring smoother gameplay.

Mini City: Mayhem changes

fixedHey Mayors! We have a first-week update where we fixed some bugs and improved the balance of the game.
fixedFixed Single Music Loop on Mods - Resolved an issue where certain mods would cause music to loop incorrectly. Now, music plays as intended across all mods.
fixedFixed Achievement13 - Addressed a bug preventing Achievement13 from unlocking properly.
fixedFixed End Screen Issues - Resolved an issue where the pause/continue button was still interactable on the end screen. - Fixed a bug that caused the game to get stuck on the end screen.
fixedFixed Pointy End Lands Issue - Adjusted terrain generation to prevent sharp-ended land formations that required temporary block placements.

Bug Fixes

  • Fixed Single Music Loop on Mods - Resolved an issue where certain mods would cause music to loop incorrectly. Now, music plays as intended across all mods.

  • Fixed Achievement13 - Addressed a bug preventing Achievement13 from unlocking properly.

  • Fixed End Screen Issues - Resolved an issue where the pause/continue button was still interactable on the end screen. - Fixed a bug that caused the game to get stuck on the end screen.

  • Fixed Pointy End Lands Issue - Adjusted terrain generation to prevent sharp-ended land formations that required temporary block placements.

  • Added Temporary Bridge Blocks - Implemented temporary bridge blocks to fill in gaps caused by missing blocks, ensuring smoother gameplay.

  • Updated RunManager.cs - Internal code optimizations for improved performance and stability.

Balance Changes

  • Square Stack Minimum Time Nerf - Adjusted the minimum time for Square Stack timer to make it more balanced and less punishing.

  • Mayhem Mode Color Match Buff - Improved color-matching mechanics in Mayhem mode to enhance the pacing and fairness.

  • Level Threshold Balance Tweaks - Adjusted level progression thresholds to create a smoother difficulty curve.

  • Mod Balance and Tier Threshold Adjustments - Rebalanced mods and refined tier thresholds to ensure a more strategic and enjoyable experience.

If you have more bugs that need our attention, let us know on our Steam Community Forums or Join our Discord to report them to us directly.

Thank you for your support during our launch and the awesome reviews posted on our Steam page!

https://store.steampowered.com/app/2517440/Mini_City_Mayhem/

Source

Steam News / 24 February 2025

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