Full notes
Full Mineralis update
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Repeated intro
Hey everyone,
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
Mineralis changes
We are super excited to let you know that as of 2022-10-20 10:20:22 pm JST, Mineralis is released on Steam!
The game also has a 10% discount during its launch week! Please feel free share any thoughts or feedback on our official Discord.
We also updated the game to version 1.18:
💡 New features:
Added the final hidden endings - Major improvements to low and neutral equality routes - Major improvements to enemy battler AI. Especially Kospistan is more challenging now
💨 Changes:
Nue combat revamp:
Changed Magic Missile Tri to hit random enemies - Changed adult Nue to have a weak stunning attack instead of Magic Missile Tri - Changed adult Nue to have Fire Demon instead of Flame Swarm, making her more versatile overall - Changed normal attacks to ignore 20% more armor and have no element - Changed adult Nue normal attack to have magical damage component; now it's not entirely useless
Enemy rebalancing:
Adjusted stats of extra bosses - Adjusted stats of Mobius Village boss - Made midgame and lategame enemies more challenging - Adjusted weak enemy troops to have more balanced variations - Adjusted goblin troops to be more complex and challenging - Adjusted many enemies to have less HP but start their strong attack patterns earlier
Map, dialogue and engine improvements:
Improvements to the map layouts and shadows - Replaced a lot of autotile trees with unique tree sprites - Made the characters appear closer to the center of borders on map transition - Added equality choices to discussion with Kim - Changed Cantanish Memo to have custom fonts - Added more inspectable items into lategame areas - Added even more dialogue branches in midgame - Updated all core engine scripts, with a slight improvement to performance - Improved ending text and visual effects - Improved button hints and tutorials - Added a lot of secrets, as usual
🐛 Bug fixes:
Fixed problems with demo save file transfer - Improved movie file framerate - Fixed several bugged animations - Enemies no longer track you while opening a chest
👨💻 Known issues:
Accessory stat changes are compared to first accessory slot - Playing on a controller or mouse doesn't show the appropriate icons
❓ What's next:
We're planning to improve the controller and mouse support, improve some of the visuals, and add more post-game content. We're also excited to address feedback from players and keep tweaking the combat and dialogue in our quest to spiral towards perfection.
If the game does well, we may start looking into translations and possible releases on other platforms. There are some other exciting announcements planned, so stay tuned!
As always, we wish you a pleasant journey!
With the kindest of regards, Team Mineralis
Source
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