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Steam News1 August 202615d ago

Note #1: Release

First of all, we want to thank everyone who bought the game. We're a small team, so every purchase and every Steam review helps us directly and allows us to keep improving Minegeon: Renegades.

Full notes

Full MineGeon: Renegades update

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What changed

1 fix1 addition2 changes0 removals
  • Store
  • Gameplay
  • Fixes
changedFirst of all, we want to thank everyone who bought the game. We're a small team, so every purchase and every Steam review helps us directly and allows us to keep improving Minegeon: Renegades.
changedSince then, we've received a lot of feedback and we're reading every single comment, both on Steam and on our Discord, and applying improvements along the way.
addedYour opening weapon pool used to contain just 3 options, which meant most runs started the same way. We've added the most common weapons to that pool, so you now roll from 12 starting weapons instead of 3.
fixedThat's fixed. XP is now shared with the whole party , from mining and from kills alike. Play together and you'll level up at the pace you should have been all along.

MineGeon: Renegades changes

changedFirst of all, we want to thank everyone who bought the game. We're a small team, so every purchase and every Steam review helps us directly and allows us to keep improving Minegeon: Renegades.
changedSince then, we've received a lot of feedback and we're reading every single comment, both on Steam and on our Discord, and applying improvements along the way.
addedYour opening weapon pool used to contain just 3 options, which meant most runs started the same way. We've added the most common weapons to that pool, so you now roll from 12 starting weapons instead of 3.
fixedThat's fixed. XP is now shared with the whole party , from mining and from kills alike. Play together and you'll level up at the pace you should have been all along.

First of all, we want to thank everyone who bought the game. We're a small team, so every purchase and every Steam review helps us directly and allows us to keep improving Minegeon: Renegades.

This week was launch week, and we won't lie: having to delay the game two days past the promised date hit us hard. Even so, staying optimistic, yesterday we finally released our game.

Since then, we've received a lot of feedback and we're reading every single comment, both on Steam and on our Discord, and applying improvements along the way.

Today's changes are the following: Starting Weapons & Co-op XP

We've been reading everything you've been posting on Steam and Discord, and it's clear there are a few things about the game that need to change. Here's the first round, and we'll keep iterating from here.

A better start: more starting weapons

Your opening weapon pool used to contain just 3 options, which meant most runs started the same way. We've added the most common weapons to that pool, so you now roll from 12 starting weapons instead of 3.

The result is a smoother, more varied opening, and the more exotic, specialized weapons stay where they belong: out in the dungeon, waiting to be found.

Co-op XP: everyone earns now

We noticed that playing co-op was leaving you badly under-levelled, and the reason was simple: experience only went to whoever performed the action. If your teammate mined the ore or landed the kill, you got nothing for it.

That's fixed. XP is now shared with the whole party, from mining and from kills alike. Play together and you'll level up at the pace you should have been all along.

We'll keep iterating and shipping changes like these. Thanks for the feedback, keep it coming. Our goal is a game that's fun and challenging in equal measure, and you're helping us get there.

Source

Steam News / 1 August 2026

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