Full notes
Full MineGeon: Renegades update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
MineGeon: Renegades changes
The MineGeon: Renegades Playtest is now LIVE! This is our very first public test, and we’re incredibly excited to finally let you explore the depths of our chaotic sci-fi roguelite.
This playtest will be available for a limited time: From June 7 to June 20, so don’t miss it!
Here’s what’s included in this early slice of the game:
The first biome with a full, handcrafted path
One playable class: Gunslinger Trevor
One boss and one Scavenger miniboss
Special rooms, minigame, and combat
Music and SFX
Playable solo or in co-op!
Tried it already? We want to hear from you! What did you enjoy most, and what could we improve?
There’s a survey available directly from the game’s main menu. Your feedback will help us shape the future of MineGeon.
Found a bug? You’ll also find a bug report form in the main menu or you can report it directly via our Discord.
If you enjoy what you see, don’t forget to wishlist MineGeon: Renegades on Steam. It helps us a ton and makes sure you won’t miss any updates or the full launch later on!
Source
Changelog.gg summarizes and formats this update. How we read updates.
