Full notes
Full MineDeeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
MineDeeper changes
MineDeeper 1.2.0 Changelog
Menu
The Menu has been reworked
Options
Music and sound volume can be adjusted
Controls
Locks can be used to make inputs safer
Inputs can be changed from "On Press" and "Release" to "Same Tile" (release on same tile as the initial click)
The tutorial has been adjusted
Accessibility options
Particles can be adjusted
Font: Choose between the default retro font and a more easy to read standard font
Contrast: Adjust the contrast to differentiate between layers more easily without relying on colors. This way, you could even play the game in black and white
Achievements
7 new achievements have been added, such as clearing a layer only with tiles below or beating my personal record time
Each achievement unlocks a new selectable background, 2 of which are animated
Statistics such as layers and tiles cleared can be found here as well
Gameplay
Up to 3 hearts can be collected from reaching every 10th layer
The area of safe tiles on new layers has been increased to combat unusable layers
Visuals
Smoother level transitions
New tile vanishing effect
Better explosion visuals
And more polish in general
Enjoy!
Cheers, Jace
Source
Changelog.gg summarizes and formats this update. How we read updates.
