HomeGamesUpdatesPricingMethodology
Steam News28 November 20257mo ago

MineDeeper 1.2.0

MineDeeper 1.2.0 Changelog Menu The Menu has been reworked Options Music and sound volume can be adjusted Controls Locks can be used to make inputs safer Inputs can be changed from "On Press" and "Release" to "Same Tile

Full notes

Full MineDeeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions7 changes0 removals
  • Gameplay
  • UI and audio
changedThe Menu has been reworked
changedMusic and sound volume can be adjusted
addedLocks can be used to make inputs safer
changedInputs can be changed from "On Press" and "Release" to "Same Tile" (release on same tile as the initial click)
changedThe tutorial has been adjusted
changedAccessibility options

MineDeeper changes

changedThe Menu has been reworked
changedMusic and sound volume can be adjusted
addedLocks can be used to make inputs safer
changedInputs can be changed from "On Press" and "Release" to "Same Tile" (release on same tile as the initial click)
changedThe tutorial has been adjusted

MineDeeper 1.2.0 Changelog

Menu

The Menu has been reworked

Options

  • Music and sound volume can be adjusted

Controls

  • Locks can be used to make inputs safer

  • Inputs can be changed from "On Press" and "Release" to "Same Tile" (release on same tile as the initial click)

The tutorial has been adjusted

Accessibility options

  • Particles can be adjusted

  • Font: Choose between the default retro font and a more easy to read standard font

  • Contrast: Adjust the contrast to differentiate between layers more easily without relying on colors. This way, you could even play the game in black and white

Achievements

  • 7 new achievements have been added, such as clearing a layer only with tiles below or beating my personal record time

  • Each achievement unlocks a new selectable background, 2 of which are animated

  • Statistics such as layers and tiles cleared can be found here as well

Gameplay

Up to 3 hearts can be collected from reaching every 10th layer

The area of safe tiles on new layers has been increased to combat unusable layers

Visuals

Smoother level transitions

New tile vanishing effect

Better explosion visuals

And more polish in general

Enjoy!

Cheers, Jace

Source

Steam News / 28 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.