In this update7
Full notes
Full Minecraft Dungeons update
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What changed
- Events
- Server
- Performance
- UI and audio
- Gameplay
- Fixes
Minecraft Dungeons changes
It's time for a new update to Minecraft Dungeons! This update brings a new, limited time event: Festival of Frost! The update also brings a number of bug fixes to the game, many of which were reported by players and improve upon Cloudy Climb content.
If you're looking to join a community of like-minded players, hit up the official Minecraft Dungeons Discord server at discord.gg/MinecraftDungeons.
Festival of Frost
Minecraft Dungeons is celebrating the milestone of reaching 15 million players with a wintery event! Between February 8-22, players can participate in the Festival of Frost, featuring chilly challenges like new themed floors in a 21-floor configuration of the Tower. You will also see some familiar Seasonal Trials and rewards from last year's Chills and Thrills event.
Adventurers will also receive a login reward in the form of the elegant Iceologer Cape as a thank you for having been part of the journey so far.
Fixes:
Performance / Stability
Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions
Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen
Fixed a crash that could occur when logging out of the game on PC
Improved performance when opening the Mission Select screen
General
Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam (MCD-6984)
Gameplay
Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects
Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2(MCD-6891)
Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob (MCD-6063)
Fixed damage numbers disappearing after hitting a mob with a damaging enchantment (MCD-6686)
Fixed missing sound effects for Raid Banners
Fixed mobs suddenly spawning in front of players with no spawning animation
Fixed the Fox pet clipping through the ground on the Hero Select screen
Fixed issues with some summoned pets not teleporting back to players if they got stuck
Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions
The Tower
Fixed certain artifacts staying in the player's inventory after failing a Tower run (MCD-6961)
Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor (MCD-6970)
Enchantments on Tower starting gear now change with every new Tower configuration
The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory
Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith
Fixed an issue that could cause players not to earn rewards after completing a Tower floor
Navigating Tower Floor rewards will now show the comparison of currently equipped gear
Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run
Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors
Fixed missing wind visual effects not appearing on some Tower floors
Fixed a floor in the Tower that could be skipped (MCD-6976)
Missions
Fixed music not playing for certain ambush events (MCD-6875)
Fixed a chest that was impossible to reach in Arch Haven (MCD-2988)
Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op (MCD-6609)
Fixed areas of Underhalls that had inaccessible chests (MCD-3737)
Gear
Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor
The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons (MCD-6034)
The Fuse Shot enchantment no longer generates on Exploding Crossbows (MCD-6471)
Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments (MCD-6860)
Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow (MCD-6329)
User Interface
The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items (MCD-4629)
Fixed a typo relating to Enchantment Points during a Tower Run (MCD-6914)
Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory
Improved scrolling through rewards on the Adventure Hub screen
Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run
Adjusted the text of the "Give up Tower run" button to now say "Leave Tower"
The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed
Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select
The "Confirm" button on Tower merchant screens now plays a sound when pressed
Steam rich presence now appears properly when playing inside the Tower
Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green
Added missing sound effects for highlighting player gear slots on the Tower Rewards screen
Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen
The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input
Improved screen reader support on the Blacksmith screen
Improved screen reader support for the Upload Hero screen
The screen reader now gives proper context after accepting or declining a game invite
Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub
Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen
Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen
The sound effect for selecting the Tower Hub is now only played once
Added Shift and Ctrl icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen
Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages
Fixed some alignment issues with the action bar at the bottom of the Mission Select screen
Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen
Source
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