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Latest Minecart Madness updates
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- Minecart Madness
Minor Bug Fixes
Some of you may have noticed that the first level generated by the game on startup is a forced death. This was due to a bug with the game's physics system, which has now been fixed. Additionally, while the unlocked fram…
Announcement2 changesFix - Minecart Madness
Unlocked Framerate Mode Now Available
There's a new option in the settings that toggles framerate locking, allowing for higher framerates on more powerful machines. Framerates lower than the (previously) expected 60 will no longer slow down gameplay.
Announcement1 changeGameplay - Minecart Madness
Remove Default Save Data
I noticed I accidentally included my own save data with the previous build, so this update fixes that. When you first launch the game, it will create new save data for you, and your highscores will be your own. Note tha…
Announcement1 changeGameplay - Minecart Madness
Small Sound Fix
There were a few sound issues which I noticed after uploading the build to Steam. They weren't important enough to note below, and all issues should be fixed now.
Announcement1 changeFixUI/audio - Minecart Madness
Controller Rework Patch Notes
Hey everyone! Hopefully you find this update useful in some way. The major change it brings is a rework of the controller system. If you're curious, I've included a "detailed" list of changes below, followed by a couple…
Patch notes9 changesGameplayPerformance - Minecart Madness
Potential Minecart Madness roadmap
I did some thinking about the future of the game today (something I haven't really done since launch) and wrote down a few ideas for potential updates, which I'll share below. If you want to have a say in the future of…
Announcement


