Full notes
Full MINDWAVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
A demo patch has been released! Your title screen should say Demo v1.0.2. If it doesn't, you can verify demo files to force the update. (Game Settings -> Properties -> Installed Files -> Verify integrity of demo files)
Here's what we changed:
Miscellaneous
Fixed a crash that can happen at the end of an Endless run
Fixed a white flash that can happen after playing Standard Starlight from Mind Select
Adjusted April Herndon's role in the credits to be more clear
Adjusted difficulty balancing in Endless mode: harder versions of some microgames should be more common now, and will become more common the longer you play
Fixed a crash that could happen when opening the dialogue log while
Dom is showing you his song
Fixed the dialogue log's scrollbar jumping up if you kept holding down the mouse button after dragging the scrollbar and then closing the log
Adjusted an engine setting that may have been preventing some devices from saving and loading (if you were having trouble with this, let us know if this helped!)
Microgames
Starlight BRUSH!
Fixed a bug where the hair can go back to being messy even after winning the microgame
PADDLE!
Fixed a bug where you can hit the ball after losing the microgame
AVOID!
Made the heart semi-transparent to signal a certain mechanic
Made the microgame harder at higher game speeds
DROP!
Fixed a crash that could occur when stacking pieces too high
JUMP!
Various changes to the player animations to hopefully make the controls clearer to first-time players
Fixed a bug where you can jump after losing the microgame
Fixed a visual bug near the top of the level
Fixed a bug where an unintended sound effect can play after winning the microgame
Tutorial CIRCLE!
Fixed a bug where the first line you draw couldn't be as long as normal
Drawing a line at max length will now count as an attempted closed circle instead of cancelling
Decreased the line's max length
Fixed a crash involving the line being too long
CATCH! (Demon)
The demon now flies around in a shorter area as game speed increases
Shuffle SWIPE!
Changed prompt from SWIPE! to PUSH!
Downward mouse movement no longer reverses progress (temporary fix while we determine how to make the required mouse movement more clear to players)
Fixed a crash involving the inverse kinematics on the arms
If you still have issues with any of the problems we claim to have fixed, let us know in the community discussions forum :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
