Full notes
Full Minds of Nations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Minds of Nations changes
Population loss due to poor infrastructure has been adjusted to reflect small improvements at every infrastructure point. - When demanding provinces in a war, the province name was greyed out in the selection. - Revenues from vassals were not shown in the UI. - Coastal provinces used to cost 4 instead of 3 influence points. - Hero incarnation cost bonus would not be reflected in the UI. - Auto-peace would not work as intended. - Nations were able to build with Gold on credit. - Nations were able to invite non-allies into wars. - Armies had an erroneous message that said that they would disband without more food. - Splitting armies was not working correctly. - Colonizing islands would not cost the correct amount of influence. - Some effects were not working as intended.
Source
Changelog.gg summarizes and formats this update. How we read updates.
