Full notes
Full MindHunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Performance
Patch Notes 1.0.1
Agent buff
Area Shutdown now doesn't shut down Agent if he shuts down at least 1 Mindhunted. Agents will no longer suffer from Androids & Mindhunted grouping. After using Area Shutdown it's put on a long cooldown.
HUD improvements
Updated & Added more information, that will help player to know what his mission is directly into a few elements of player's HUD
Bug fixes
Fixed issues with Agent's Area Shutdown ability
Fixed issues with synchronization of information inside player's HUD
Fixed issues with Sprays not showing after Task have been completed
Fixed issues with SFX & VFX not properly removing after player gets shut down
What's next?
Big Performance Update coming soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
