Full notes
Full Mindform update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
We're currently working hard on the main game making sure everything is as good as possible for the release. It's a very exciting time and we are looking forward to what you guys think on release!
This update focusses mainly on optimization were as future patches will be focusing more on the gameplay and overall feel of the game.
Added / Removed :
Added Steam Achievements
Added all levels to separate scenes to minimize GameObjects per scene
Removed intro movie
Updated :
Updated shaders to let player highlight holds with "H"
Updated lighting
Updated fog settings
Updated several routes
Updated various GameObjects in each level
Optimized Occlusion culling
Optimized lighting settings
Fixed :
Fixed bug where player would CTD on loading the next level
Fixed bug where player would spawn in walls
Fixed bug where players "R" reset teleport would teleport them to the wrong position
Source
Changelog.gg summarizes and formats this update. How we read updates.
