Full notes
Full Mind the Vikings update
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Repeated intro
Hello my fellow Nords! Here’s some changes we’ve added to make the game even better, including mind-reading and witchcraft! Some great features are in the works and we are slowly but surely picking up the pace again.
What changed
- Gameplay
- Balance
Mind the Vikings changes
Features:
Witch Hut is now enabled and fully functional
You can now see what a viking is thinking
“New” notification on vikings disappears after 30 seconds
Trap chance is now displayed for coal and magical plants
Camera position is now saved and loaded
Bug Fixes:
Farms can now be removed!
Fishing and witch hut profiles now stick on click
Coal and magical plants collected are now saved
Fisherman job is now properly saved
No random smiths showing up
Floating rocks
Mystery curses not showing up anymore
Tweaks
Firewood consumption has been drastically increased
Lowered initial firewood inventory on houses drastically
Food consumption increased as well
And if you have ideas for what cool new stuff we should work on, check this out: https://trello.com/b/qSqAecgZ/mind-the-vikings-ideas And of course: Talk to us! (we bite gently) https://discord.gg/q4mPUdP Also, huge shoutout to Laurie (otherwise known as Berserk-bob), a new developer who has joined the team, and whom is responsible for a lot of the changes in this patch! Thanks for all the patience and feedback, we look forward to bringing you even more awesome content! /Daniel Perlman and Simon Ulander
Source
Changelog.gg summarizes and formats this update. How we read updates.
