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Steam News15 February 20188y ago

Quality of Life update - v.0.4.4

Hello Viking Overlords! We’re adding a few quality of life features before we drop the 0.5.0 patch next week (which we suspect you will like… quite a bit.

Full notes

Full Mind the Vikings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Compatibility
  • Fixes
addedHello Viking Overlords!We’re adding a few quality of life features before we drop the 0.5.0 patch next week (which we suspect you will like… quite a bit.) Here comes a few changes that should make life in vikingville a little easier!
addedFeatures:New UI for vikings, buildings and resources that should hopefully make managing information a little easier
changedFeatures:Re-growing forests - saplings now spawn in forest-areas that turn into trees after a while
addedFeatures:You can now quickly see how much firewood each house contains by selecting the lumberyard
addedFeatures:You can now hold SHIFT to automatically see information on hovered object
addedFeatures:Added details to damage, so you can see where damage was taken from

Mind the Vikings changes

addedWe’re adding a few quality of life features before we drop the 0.5.0 patch next week (which we suspect you will like… quite a bit.) Here comes a few changes that should make life in vikingville a little easier!
addedNew UI for vikings, buildings and resources that should hopefully make managing information a little easier
changedRe-growing forests - saplings now spawn in forest-areas that turn into trees after a while
addedYou can now quickly see how much firewood each house contains by selecting the lumberyard
addedYou can now hold SHIFT to automatically see information on hovered object

Hello Viking Overlords!

We’re adding a few quality of life features before we drop the 0.5.0 patch next week (which we suspect you will like… quite a bit.) Here comes a few changes that should make life in vikingville a little easier!

Features:

  • New UI for vikings, buildings and resources that should hopefully make managing information a little easier

  • Re-growing forests - saplings now spawn in forest-areas that turn into trees after a while

  • Launch menu has been totally revamped for simplicity

  • Range indicator on lumberyard to see it’s area of effect

  • You can now quickly see how much firewood each house contains by selecting the lumberyard

  • You can now hold SHIFT to automatically see information on hovered object

  • Added details to damage, so you can see where damage was taken from

  • Added confirm quesion on main menu so you don’t accidentally exit game without saving

  • You can now evict vikings from houses that you think they don’t belong in by draggin another viking onto that house

You can now opt-in to the stable version of the game under the beta branch on our game's properties page!

Bugs:

  • Lag when saving the game has been reduced (more fixes are coming)

  • Fixed gatherers mixing up trees and bushes

Thank you for reporting issues to us and coming up with awesome ideas! Lets continue this train all the way to valhalla! You can follow our bug-squishing journey here https://trello.com/b/jwezI6DE/mind-the-vikings-bugs-issues And if you have ideas for what cool new stuff we should work on, check this out: https://trello.com/b/qSqAecgZ/mind-the-vikings-ideas And of course: Talk to us! (we bite gently) https://discord.gg/q4mPUdP Odin’s blessing upon you. / Simon Ulander and Daniel Perlman.

Source

Steam News / 15 February 2018

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