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Steam News25 January 20188y ago

Bugstew! 0.4.1 is out!

Vikings don’t like bugs, they eat them for breakfast. So in true viking spirit we cooked you a delicius pot of bugstew. Enjoy. Features: Added Glutton trait Tip: Don’t brawl with pyromaniacs. Save-games from 0.4.

Full notes

Full Mind the Vikings update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedVikings don’t like bugs, they eat them for breakfast. So in true viking spirit we cooked you a delicius pot of bugstew. Enjoy. Features: Added Glutton trait Tip: Don’t brawl with pyromaniacs. Save-games from 0.4.0 should work properly with this version Bug fixes: Fixed mixed up description between social and shy Fire no longer randomly decides to hang around after finishing it’s job. Loading a game now don’t reset rarity for rare and epic vikings You can now remove fences (farm fences will be removable next patch) You can now remove roads (try it, it’s fun) Resources now don’t reset on load Houses now keep their clan on load Bushes and other resources no longer float in the air when flattening ground near it Vikings no longer hold tools when brawling, that’s dangerous. Vikings no longer get stuck in construction mode when they’re building with a friend Scrolling now works immediately after exiting focus mode Houses that don’t have inhabitants don’t show freeze icon Houses that don’t have inhabitants don’t show colored slots Camera doesn’t “hickup” when colliding with objects anymore Fixed woodchoppers being confused when there were no more wood to get from the storage Crops don’t go invisible on load anymore Villagers now properly gets a home when they first loose their home, then get a new one. Woodchoppers can no longer do their job from within a fenced area Fences now re-appear when cancelling a gate that is displayed on a fence Guard post is no longer re-locked on load You can follow our bug-squishing journey here Bug and Issue tracker And if you have ideas for what cool new stuff we should work on, check this out: Idea board And of course: Talk to us! (we bite gently) Discord 20 bug-squishes for today, we hope you enjoy your bugstew. Best regards, Simon Ulander and Daniel Perlman.

Mind the Vikings changes

fixedVikings don’t like bugs, they eat them for breakfast. So in true viking spirit we cooked you a delicius pot of bugstew. Enjoy. Features: Added Glutton trait Tip: Don’t brawl with pyromaniacs. Save-games from 0.4.0 should work properly with this version Bug fixes: Fixed mixed up description between social and shy Fire no longer randomly decides to hang around after finishing it’s job. Loading a game now don’t reset rarity for rare and epic vikings You can now remove fences (farm fences will be removable next patch) You can now remove roads (try it, it’s fun) Resources now don’t reset on load Houses now keep their clan on load Bushes and other resources no longer float in the air when flattening ground near it Vikings no longer hold tools when brawling, that’s dangerous. Vikings no longer get stuck in construction mode when they’re building with a friend Scrolling now works immediately after exiting focus mode Houses that don’t have inhabitants don’t show freeze icon Houses that don’t have inhabitants don’t show colored slots Camera doesn’t “hickup” when colliding with objects anymore Fixed woodchoppers being confused when there were no more wood to get from the storage Crops don’t go invisible on load anymore Villagers now properly gets a home when they first loose their home, then get a new one. Woodchoppers can no longer do their job from within a fenced area Fences now re-appear when cancelling a gate that is displayed on a fence Guard post is no longer re-locked on load You can follow our bug-squishing journey here Bug and Issue tracker And if you have ideas for what cool new stuff we should work on, check this out: Idea board And of course: Talk to us! (we bite gently) Discord 20 bug-squishes for today, we hope you enjoy your bugstew. Best regards, Simon Ulander and Daniel Perlman.

Vikings don’t like bugs, they eat them for breakfast. So in true viking spirit we cooked you a delicius pot of bugstew. Enjoy. Features: Added Glutton trait Tip: Don’t brawl with pyromaniacs. Save-games from 0.4.0 should work properly with this version Bug fixes: Fixed mixed up description between social and shy Fire no longer randomly decides to hang around after finishing it’s job. Loading a game now don’t reset rarity for rare and epic vikings You can now remove fences (farm fences will be removable next patch) You can now remove roads (try it, it’s fun) Resources now don’t reset on load Houses now keep their clan on load Bushes and other resources no longer float in the air when flattening ground near it Vikings no longer hold tools when brawling, that’s dangerous. Vikings no longer get stuck in construction mode when they’re building with a friend Scrolling now works immediately after exiting focus mode Houses that don’t have inhabitants don’t show freeze icon Houses that don’t have inhabitants don’t show colored slots Camera doesn’t “hickup” when colliding with objects anymore Fixed woodchoppers being confused when there were no more wood to get from the storage Crops don’t go invisible on load anymore Villagers now properly gets a home when they first loose their home, then get a new one. Woodchoppers can no longer do their job from within a fenced area Fences now re-appear when cancelling a gate that is displayed on a fence Guard post is no longer re-locked on load You can follow our bug-squishing journey here Bug and Issue tracker And if you have ideas for what cool new stuff we should work on, check this out: Idea board And of course: Talk to us! (we bite gently) Discord 20 bug-squishes for today, we hope you enjoy your bugstew. Best regards, Simon Ulander and Daniel Perlman.

Source

Steam News / 25 January 2018

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