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Steam News15 December 20169y ago

Do you MIND if I fix MIND?

First of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is workin

Full notes

Full MIND: Path to Thalamus Enhanced Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedFirst of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is working in a new title. And Pantumaca is a one developer studio. Also, it was hard to know what was happening because we have changed nothing in the game, so it was strange to have so many new errors. In fact, all the problems came from updates… but not from Mind, but from Vive and Unreal Engine 4. These updates changed how some low level API work and broke our game. We are releasing an update today that addresses some of them, next you can find the changelog:
fixedFixed player spawn in the 2nd part of the Father chapter
fixedChanging the language in the Steam properties fixed
fixedFixed Vive controller’s touchpad problems

MIND: Path to Thalamus Enhanced Edition changes

addedFirst of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is working in a new title. And Pantumaca is a one developer studio. Also, it was hard to know what was happening because we have changed nothing in the game, so it was strange to have so many new errors. In fact, all the problems came from updates… but not from Mind, but from Vive and Unreal Engine 4. These updates changed how some low level API work and broke our game. We are releasing an update today that addresses some of them, next you can find the changelog:
fixedFixed player spawn in the 2nd part of the Father chapter
fixedChanging the language in the Steam properties fixed
fixedFixed Vive controller’s touchpad problems

First of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is working in a new title. And Pantumaca is a one developer studio. Also, it was hard to know what was happening because we have changed nothing in the game, so it was strange to have so many new errors. In fact, all the problems came from updates… but not from Mind, but from Vive and Unreal Engine 4. These updates changed how some low level API work and broke our game. We are releasing an update today that addresses some of them, next you can find the changelog:

  • Fixed player spawn in the 2nd part of the Father chapter

  • Changing the language in the Steam properties fixed

  • Fixed Vive controller’s touchpad problems

  • Achievements can be unlocked again

  • White borders appearing in Vive

Many thanks for your understanding

Source

Steam News / 15 December 2016

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