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Steam News28 April 20242y ago

Patch 1.3.0 - Runs

Hey everyone, I'm excited to announce that update 1.3.0 for Mind Palace is now live, providing new features and many improvements. Runs Get in motion and learn new paths by sprinting in the new runs.

In this update6

Full notes

Full Mind Palace update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes8 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Events
addedI'm excited to announce that update 1.3.0 for Mind Palace is now live, providing new features and many improvements.
addedRunsGet in motion and learn new paths by sprinting in the new runs. Test your agility and beat your own records across three different runs:
addedAccelerated MovementTo allow a smoother locomotion experience I've added accelerated movement. Transition seamlessly into full sprint for a more natural feel. If you prefer the traditional direct movement method, you can toggle off accelerated movement in the options menu.
addedZiplineEnjoy a revamped new zipline where you can grab the zipline handle and take a shortcut. The previous zipline depended on your hands gliding down the rope which was a bit clunky.
addedSee the full changelog:added new run system with 3 runs (The Climb Run, The Cave Run, The Jump Run)
addedSee the full changelog:added new accelerated movement & option to toggle accelerated movement

Mind Palace changes

addedI'm excited to announce that update 1.3.0 for Mind Palace is now live, providing new features and many improvements.
addedGet in motion and learn new paths by sprinting in the new runs. Test your agility and beat your own records across three different runs:
addedTo allow a smoother locomotion experience I've added accelerated movement. Transition seamlessly into full sprint for a more natural feel. If you prefer the traditional direct movement method, you can toggle off accelerated movement in the options menu.
addedEnjoy a revamped new zipline where you can grab the zipline handle and take a shortcut. The previous zipline depended on your hands gliding down the rope which was a bit clunky.
addedadded new run system with 3 runs (The Climb Run, The Cave Run, The Jump Run)

I'm excited to announce that update 1.3.0 for Mind Palace is now live, providing new features and many improvements.

Runs

Get in motion and learn new paths by sprinting in the new runs. Test your agility and beat your own records across three different runs:

  • The Climb Run: get to the top fast by climbing

  • The Jump Run: time your jumps right while running along the shore

  • The Cave Run: traverse dimly lit caves fast with the aid of a flashlight

Starting a Run

To initiate a run, seek out the corresponding colored orb and socket in the world. Once you've located and inserted the orb, simply push it down to start a run. After you once found and placed the orb you can access runs directly from the sockets and track your best times conveniently on your arm device or in the hovering sphere display in the center of the world.

Accelerated Movement

To allow a smoother locomotion experience I've added accelerated movement. Transition seamlessly into full sprint for a more natural feel. If you prefer the traditional direct movement method, you can toggle off accelerated movement in the options menu.

Zipline

Enjoy a revamped new zipline where you can grab the zipline handle and take a shortcut. The previous zipline depended on your hands gliding down the rope which was a bit clunky.

Changelog

See the full changelog:

  • added new run system with 3 runs (The Climb Run, The Cave Run, The Jump Run)

  • added new accelerated movement & option to toggle accelerated movement

  • added new zipline with grabbable handle

  • added physical flight rewards provided by residents

  • changed progress layout in arm device for runs

  • residents now consider direction of player (left / right) for high-fives

  • overhauled keyboard UX for writing notes

  • small level design fixes

Source

Steam News / 28 April 2024

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