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Steam News11 May 20179y ago

New Content Added to the Beta Branch

Hi everyone, A massive amount of new content (the biggest update yet) has been added to the beta branch.

Full notes

Full Mind OVR Matter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Compatibility
  • Gameplay
  • Store
addedHi everyone, A massive amount of new content (the biggest update yet) has been added to the beta branch. To access, right-click on the game in Steam, go to 'Properties', select the 'Betas' tab, and then opt in to the beta called..."beta - Unreleased Content". After a short update, you'll have access to the new content: I feel the game is now a fair reflection of what the final product will be (no major changes are planned) and so I'll be looking to launch the game May 22nd if all goes to plan. Almost every aspect of the game has now been revamped. As one of the new things I have added to the game is a progression system, it should be noted that anyone opting into the beta will have their progress reset to zero (as there was no progress before). This basically affects the powers you can use and the areas available to you and can be opted out of by opting out of the beta again. Regardless, my intention has been to avoid making the game feel like a 'grind' at any point and so i don't think experienced players will have a problem unlocking everything relatively quickly (or finding the secret shortcut I put in there). Also worth noting, if you haven't already bought MOVRM, is that the price is set to rise from it's current $2.99/£1.99 to $4.99/£3.99 on it's release from Early Access to reflect the increase in content and reward early supporters of the game. I still feel that the new price represents a good deal and had always intended on, and spoken about, raising the price on launch. I'll be looking to get a full list of the patch notes up around launch (it's going to be long) but for now, here's a list of the major additions:
changedMuch improved graphics/art style/textures/models etc.
changedA progression system & shop

Mind OVR Matter changes

addedHi everyone, A massive amount of new content (the biggest update yet) has been added to the beta branch. To access, right-click on the game in Steam, go to 'Properties', select the 'Betas' tab, and then opt in to the beta called..."beta - Unreleased Content". After a short update, you'll have access to the new content: I feel the game is now a fair reflection of what the final product will be (no major changes are planned) and so I'll be looking to launch the game May 22nd if all goes to plan. Almost every aspect of the game has now been revamped. As one of the new things I have added to the game is a progression system, it should be noted that anyone opting into the beta will have their progress reset to zero (as there was no progress before). This basically affects the powers you can use and the areas available to you and can be opted out of by opting out of the beta again. Regardless, my intention has been to avoid making the game feel like a 'grind' at any point and so i don't think experienced players will have a problem unlocking everything relatively quickly (or finding the secret shortcut I put in there). Also worth noting, if you haven't already bought MOVRM, is that the price is set to rise from it's current $2.99/£1.99 to $4.99/£3.99 on it's release from Early Access to reflect the increase in content and reward early supporters of the game. I still feel that the new price represents a good deal and had always intended on, and spoken about, raising the price on launch. I'll be looking to get a full list of the patch notes up around launch (it's going to be long) but for now, here's a list of the major additions:
changedMuch improved graphics/art style/textures/models etc.
changedA progression system & shop

Hi everyone, A massive amount of new content (the biggest update yet) has been added to the beta branch. To access, right-click on the game in Steam, go to 'Properties', select the 'Betas' tab, and then opt in to the beta called..."beta - Unreleased Content". After a short update, you'll have access to the new content: I feel the game is now a fair reflection of what the final product will be (no major changes are planned) and so I'll be looking to launch the game May 22nd if all goes to plan. Almost every aspect of the game has now been revamped. As one of the new things I have added to the game is a progression system, it should be noted that anyone opting into the beta will have their progress reset to zero (as there was no progress before). This basically affects the powers you can use and the areas available to you and can be opted out of by opting out of the beta again. Regardless, my intention has been to avoid making the game feel like a 'grind' at any point and so i don't think experienced players will have a problem unlocking everything relatively quickly (or finding the secret shortcut I put in there). Also worth noting, if you haven't already bought MOVRM, is that the price is set to rise from it's current $2.99/£1.99 to $4.99/£3.99 on it's release from Early Access to reflect the increase in content and reward early supporters of the game. I still feel that the new price represents a good deal and had always intended on, and spoken about, raising the price on launch. I'll be looking to get a full list of the patch notes up around launch (it's going to be long) but for now, here's a list of the major additions:

  • Hands!!

  • Robots (with rocket launchers and plasma guns)

  • A city

  • Lots of cars to throw around

  • Much improved graphics/art style/textures/models etc.

  • A progression system & shop

  • Many, many bug fixes

  • Polish & tweaks to almost every aspect of the game

Hope you enjoy. Just let me know if you have any problems, Joe

Source

Steam News / 11 May 2017

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