What changed
1 fix0 additions0 changes0 removals
fixedNew Features: - Blade Mode added. Wield an energy-sword in one hand and your telekinetic powers in the other. Uses the same enemy patterns and boss battle as Wave mode for now. - Added the ability for a second player to control a drone in the playground. Just press 'space' when prompted and use WASD (move), ctrl (descend), space (ascend) and mouse1 (fire) to control the drone. Changes: - Changed particle effect on hands to only react when an object comes within range. This hopefully stops the effect from getting in the way while also providing feedback to the player if the trigger is not held. - Added several other particle effects to hands & powers. - Changed orange/blue particles that surrounded 'held' objects to a more visually appealing alternative. Bug Fixes: - Performance improvements/optimization. - Fixed certain audio clips being spatialized incorrectly. Thanks to everyone for playing!
Mind OVR Matter changes
fixedNew Features: - Blade Mode added. Wield an energy-sword in one hand and your telekinetic powers in the other. Uses the same enemy patterns and boss battle as Wave mode for now. - Added the ability for a second player to control a drone in the playground. Just press 'space' when prompted and use WASD (move), ctrl (descend), space (ascend) and mouse1 (fire) to control the drone. Changes: - Changed particle effect on hands to only react when an object comes within range. This hopefully stops the effect from getting in the way while also providing feedback to the player if the trigger is not held. - Added several other particle effects to hands & powers. - Changed orange/blue particles that surrounded 'held' objects to a more visually appealing alternative. Bug Fixes: - Performance improvements/optimization. - Fixed certain audio clips being spatialized incorrectly. Thanks to everyone for playing!
New Features
- Blade Mode added. Wield an energy-sword in one hand and your telekinetic powers in the other. Uses the same enemy patterns and boss battle as Wave mode for now. - Added the ability for a second player to control a drone in the playground. Just press 'space' when prompted and use WASD (move), ctrl (descend), space (ascend) and mouse1 (fire) to control the drone.
Changes
- Changed particle effect on hands to only react when an object comes within range. This hopefully stops the effect from getting in the way while also providing feedback to the player if the trigger is not held. - Added several other particle effects to hands & powers. - Changed orange/blue particles that surrounded 'held' objects to a more visually appealing alternative.
Bug Fixes
- Performance improvements/optimization. - Fixed certain audio clips being spatialized incorrectly. Thanks to everyone for playing!