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Steam News11 July 20169y ago

Update 0.21

Hi guys, Sorry for the lack of content in this update. I've been ill over the past week and, while I've caught up on sleep, Preacher and SGDQ recently, I haven't got anywhere near as much done on the game as I would've

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Full Mind OVR Matter update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedHi guys, Sorry for the lack of content in this update. I've been ill over the past week and, while I've caught up on sleep, Preacher and SGDQ recently, I haven't got anywhere near as much done on the game as I would've liked. I have, however, managed to add some much requested changes such as the new ability to grab objects from a distance (press left or right on the touchpad). I'll be trying to get a larger update out soon to make up for the lost ground this week. Full changelog: New Feature: - Press left or right on the touchpad to grab distant objects in the centre of your view. Yes, this works on enemies too ;) You do, however, need a clear line of sight for this to work (no objects in the way). Changes: - Changed lighting in The Playground. - Changed tips on controllers and in the Welcome room. - Changed lighting/reflections in most areas. Bug Fixes: - (Hopefully) fixed the bug that created a small chance you could throw yourself through the floor! (Please let me know if this still happens to you!) - Reduced the friction of the walls. This is to address a bug where the player is unable to throw themselves whilst touching a wall. I'm still not 100% happy with this fix and so I'll be revisiting it soon but this should help for now. Thanks again for playing everyone :)

Mind OVR Matter changes

fixedHi guys, Sorry for the lack of content in this update. I've been ill over the past week and, while I've caught up on sleep, Preacher and SGDQ recently, I haven't got anywhere near as much done on the game as I would've liked. I have, however, managed to add some much requested changes such as the new ability to grab objects from a distance (press left or right on the touchpad). I'll be trying to get a larger update out soon to make up for the lost ground this week. Full changelog: New Feature: - Press left or right on the touchpad to grab distant objects in the centre of your view. Yes, this works on enemies too ;) You do, however, need a clear line of sight for this to work (no objects in the way). Changes: - Changed lighting in The Playground. - Changed tips on controllers and in the Welcome room. - Changed lighting/reflections in most areas. Bug Fixes: - (Hopefully) fixed the bug that created a small chance you could throw yourself through the floor! (Please let me know if this still happens to you!) - Reduced the friction of the walls. This is to address a bug where the player is unable to throw themselves whilst touching a wall. I'm still not 100% happy with this fix and so I'll be revisiting it soon but this should help for now. Thanks again for playing everyone :)

Hi guys, Sorry for the lack of content in this update. I've been ill over the past week and, while I've caught up on sleep, Preacher and SGDQ recently, I haven't got anywhere near as much done on the game as I would've liked. I have, however, managed to add some much requested changes such as the new ability to grab objects from a distance (press left or right on the touchpad). I'll be trying to get a larger update out soon to make up for the lost ground this week.

Full changelog

New Feature: - Press left or right on the touchpad to grab distant objects in the centre of your view. Yes, this works on enemies too ;) You do, however, need a clear line of sight for this to work (no objects in the way).

Changes

- Changed lighting in The Playground. - Changed tips on controllers and in the Welcome room. - Changed lighting/reflections in most areas.

Bug Fixes

- (Hopefully) fixed the bug that created a small chance you could throw yourself through the floor! (Please let me know if this still happens to you!) - Reduced the friction of the walls. This is to address a bug where the player is unable to throw themselves whilst touching a wall. I'm still not 100% happy with this fix and so I'll be revisiting it soon but this should help for now. Thanks again for playing everyone :)

Source

Steam News / 11 July 2016

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