In this update15
Full notes
Full Mind Over Magic update
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What changed
- Fixes
- Gameplay
- Balance
- UI and audio
- Events
- Performance
Mind Over Magic changes
Ultimates Fixes - 11/19/24
Fix for invisible Mages after leaving battle with Stoneskin.
Fix Burrower Larva battle if dark ultimate is cast on Burrower Larva spawns.
Fix for a crash when some firewalls deny access.
Ultimates Balance and Fixes - 11/11/24
Fixes and Improvements
Improved Pustulant Carcass attack visuals.
Fixes for un-translateable text.
Made the seasonal visuals setting visual, but disabled, while in game.
Visual improvements to the Dark, Earth, Lightning, Nature, and Water Ultimates.
Lightning strikes visually show that there are different damage levels.
Lightning strikes show where they will hit with sparkling FX before the strike actually hits.
Unique FX for when Lighting hits a Lightning Rod.
Audio improvements to Lightning Ultimate.
Fixes for some full-screen FX during events. e.g. Cold Snap, Heatwave, Gloom
Fix for poison visuals so that the FX last as long as they should, even if the target dies.
Ultimates Balance and Fixes - 11/6/24
Fixes and Improvements
Fix for schools that had an unfinished construction block that was broken, and then cancelled.
Fix cast animation not playing when one mage needs to run multiple counter attack visualizations in a row.
Fix for error when dragging the queue and rightclicking simultaneously on the Research UI.
Fixed an error where the music would revert to main game play music from combat music after entering a ritual window.
Fix potential loss of input when entering combat while placing.
Adjust default camera field of view for lower ratio screens in combat to avoid overlaps.
Added ability to use custom resolutions.
Better adjusting Combat Log height based on screen ratio.
Combat Log now can scroll.
Ultimates Balance and Fixes - 11/5/24
Fixes
Fix for Mages sometimes gaining improper extra statuses for upgraded Wand needs. (Victory, etc.)
Ultimates Balance and Fixes - 11/4/24
Critical Fixes
Fix for issues where sometimes Mages could not deliver everything needed.
Gameplay Changes
Fixes for Doubt changes that happen when a Mage is on a broom.
Setting to enable and disable seasonal graphics while on the main menu. Forever halloween!
Updated Nature Ultimate audio.
Updated FX for Crystal Ball.
Updated Sal Reagents.
Fixes for Staff animations.
Fixes for Twitch client stability.
Ultimates Balance and Fixes - 11/3/24
Fix error when dragging a crafting item and right-clicking.
Tighter fit on the right side for rituals for a better fit and to avoid the Start Ritual button being off screen.
Add scrolling for rewards on post-combat UI as needed.
Also aware of some issues with deliveries before construction. A proper fix will probably be tomorrow (Monday).
Ultimates Balance and Fixes - 11/1/24
Critical Fixes
Fix for some more older saves (pre-Apprentice release) that would load properly, then crash when hiring Students. Apologies to @HLLT and others!
Gameplay Changes
In advanced combat, Hallowed One and Torch Snuffer now only drain mana on hits.
The founder will now sometimes cast while floating inside of blocked areas if it's the only way to reach their target.
Changes to ensure that adjusting low priority Storage will trigger evaluating Tasks on higher priority storage also.
Ultimates Balance and Fixes - 10/31/24 (Boo!)
Gameplay Changes
Corrupted Mana Lanterns will now appear in the wings closest to the surface before pushing deeper.
Sustaining Terrain now works for enemies.
Fixes and Improvements
Source
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