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Steam News15 June 202620d ago

Mimicry Demo Update for Steam Next Fest!

Hey players! Steam Next Fest starts TOMORROW, and so we've made a bunch of changes and fixes to the Mimicry! demo for you all to have fun with. Hope you enjoy!

Full notes

Full Mimicry update

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Repeated intro

Hey players! Steam Next Fest starts TOMORROW, and so we've made a bunch of changes and fixes to the Mimicry! demo for you all to have fun with. Hope you enjoy! Read more below:

What changed

6 fixes8 additions6 changes0 removals
  • Balance
  • Maps
  • UI and audio
  • Fixes
addedContent / Balance ChangesWe have now added the Revolver into the Exterminators’ arsenal for the demo, as a special Next Fest addition!
addedContent / Balance ChangesNew Active Mimic Ability: Decoy - Send out a decoy mimic in a straight line to distract Exterminators. Now part of the available mimic abilities for the demo in Next Fest!
addedContent / Balance ChangesBarracks now has 2 smaller map variants, called Showers and Cafeteria, that block off different sections of the map to make it suited to lower player counts.
addedContent / Balance ChangesMore potential randomised room prop layouts have been added to Barracks
addedContent / Balance ChangesThe lobby has had a bit of a refresh. While we are currently working on a new and improved (much bigger) version of the lobby, we have added a few things from that new lobby into the old one to give you some fun things to do while you wait!
changedContent / Balance ChangesWe have done an art polish pass over our two demo maps (Laboratory and Barracks) and the tutorial, improving lighting and gradient effects throughout
Invisibility opacity0.150.25Invisibility opacity increased, buffHeadgrab cooldown1s2sHeadgrab cooldown increased, nerfDash cooldown1s2sDash cooldown increased, nerf

Mimicry changes

addedWe have now added the Revolver into the Exterminators’ arsenal for the demo, as a special Next Fest addition!
addedNew Active Mimic Ability: Decoy - Send out a decoy mimic in a straight line to distract Exterminators. Now part of the available mimic abilities for the demo in Next Fest!
addedBarracks now has 2 smaller map variants, called Showers and Cafeteria, that block off different sections of the map to make it suited to lower player counts.
addedMore potential randomised room prop layouts have been added to Barracks
addedThe lobby has had a bit of a refresh. While we are currently working on a new and improved (much bigger) version of the lobby, we have added a few things from that new lobby into the old one to give you some fun things to do while you wait!

Content / Balance Changes

  • We have now added the Revolver into the Exterminators’ arsenal for the demo, as a special Next Fest addition!

  • New Active Mimic AbilityDecoy - Send out a decoy mimic in a straight line to distract Exterminators. Now part of the available mimic abilities for the demo in Next Fest!
  • Barracks now has 2 smaller map variants, called Showers and Cafeteria, that block off different sections of the map to make it suited to lower player counts.

  • More potential randomised room prop layouts have been added to Barracks

  • The lobby has had a bit of a refresh. While we are currently working on a new and improved (much bigger) version of the lobby, we have added a few things from that new lobby into the old one to give you some fun things to do while you wait!

  • We have done an art polish pass over our two demo maps (Laboratory and Barracks) and the tutorial, improving lighting and gradient effects throughout

  • Arachnophobia friendly mode has been added to the settingsWhen enabled, Mimics have their legs removed and walking sounds replaced. Now they’re funny little orbs floating around!
  • The Float exterminator emote has been replaced with the Cheer emote

  • Grenade Launcher now triggers an auto reload after not firing for 1 or 2 seconds

  • Invisibility opacity has been increased from 0.15 to 0.25 and it now changes your mimic colour to white while invisible

  • Headgrab cooldown increased from 1s to 2s and now has a hunger drain of 5/s while headgrabbing

  • Dash cooldown increased from 1s to 2s

  • Tweaked recommended starting exterminator counts slightly (specifically now starting 3 exterminators from 11-12 players instead of just at 12 players)

Bugfixes

  • Fixed some issues with flamethrower flame particles which should make it much more consistent to hit mimics with

  • Fixed seeking timer slider resetting its value to 5:00 every time you open the lobby settings menu

  • Fixed hat title and description in hat customisation menu defaulting to saying “Title” and “Description” instead of the currently selected hat

  • Fixed opening the audio settings menu involuntarily unmuting your voice chat

  • Minor tweaks to tutorial wording

  • Fixed oven doors / burners not always replicating properly to clients

  • Added “Return to Hub” button on pause menu that lets you teleport back to the central room in the lobby

  • Fixed some audio issues with specimen tanks in Laboratory

  • Wayward Skies Studio

Source

Steam News / 15 June 2026

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