Full notes
Full MimiCries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
MimiCries changes
For this update, it is by no chance fortuitous that we're bringing another new mechanic into play: the Fortitude Gauge 💗
After many months of deliberation over game balance, this mechanic is now here to make confrontations with most adversaries more manageable, and functions in the following ways:
The player starts the game with a full fortitude gauge.
Taking hits during adversary encounters reduces this gauge by varying amounts. The player may restore their fortitude by using matches from their inventory or interacting with save points.
Additionally, we have also added more clues to one of the more challenging puzzles found in the "Gambling Hall". We hope players who were previously stuck will find these clues helpful 🤝
Feel free to get in touch with us via our Socials, or Email us directly at Miniversal.games@gmail.com for any inquiries pertaining to the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
