Full notes
Full Milo update
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What changed
- Gameplay
- Performance
Milo changes
The release date for Milo Early Access Steam launch is officially set for October 29th.
With that, I've also disabled the demo. I just don't have enough time and energy to update it and finish the game. Thanks for your patience!
Over the last several months, the game has changed quite a bit. Performance has improved, mechanics have evolved, and the overall experience is much closer to the game I originally set out to make. At this point, I don't feel the demo does the full game justice anymore, and I'd rather your first experience with Milo be one that accurately reflects where it's at today.
Thank you to everyone who has played the demo, shared feedback, reported bugs, and supported the project over the past five years. It genuinely helped shape the game into what it is now.
I can't wait for you all to play Early Access launch of Milo on October 29th.
I love you.
-Spencer
Source
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