HomeGamesUpdatesPricingMethodology
Steam News23 August 202510mo ago

Milo Demo Update v1.9.11

Milo Demo Update v1.9.11 persistent bones no longer cast shadows DLSS implementation fixed AA is locked to TSR when using DLSS lowered the max amount of persistent bones and gibs lowered max cultists to 25->20 fixed gho

Full notes

Full Milo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes1 removal
  • Gameplay
  • Performance
  • Fixes
removedpersistent bones no longer cast shadows
fixedDLSS implementation fixed
changedAA is locked to TSR when using DLSS
fixedfixed ghosting artifacts that happened to the sky/clouds
changedslightly increased length of daytime
changedadjusted some global post-processing

Milo changes

removedpersistent bones no longer cast shadows
fixedDLSS implementation fixed
changedAA is locked to TSR when using DLSS
fixedfixed ghosting artifacts that happened to the sky/clouds
changedslightly increased length of daytime

Milo Demo Update v1.9.11

  • persistent bones no longer cast shadows

  • DLSS implementation fixed

  • AA is locked to TSR when using DLSS

  • lowered the max amount of persistent bones and gibs

  • lowered max cultists to 25->20

  • fixed ghosting artifacts that happened to the sky/clouds

  • slightly increased length of daytime

  • adjusted some global post-processing

  • weather states can now last a bit longer

  • raised volume of K98 fire and adjust ADS FX

  • video settings "epic" replaced with "creamy"

  • cultists do more random groans now

Source

Steam News / 23 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.