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Steam News22 June 20251y ago

Milo Demo Update v1.5.19

**Milo Demo Update v1.5.19** adjusted rat food collision to stop rats from bumping into them adjusted cultist spawn system bleed can no longer carry over after death cultists now block eachother after barricade entrace

Full notes

Full Milo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions5 changes3 removals
  • Gameplay
  • Balance
  • Performance
changedadjusted rat food collision to stop rats from bumping into them
changedadjusted cultist spawn system
removedbleed can no longer carry over after death
changedslightly lowered cultist health scaling magnitude
removeddisabled 'Mega-lights' which massively improves performance for Steamdeck users
removedremoved corpse powerups, all corpses can be eaten by rats

Milo changes

changedadjusted rat food collision to stop rats from bumping into them
changedadjusted cultist spawn system
removedbleed can no longer carry over after death
changedslightly lowered cultist health scaling magnitude
removeddisabled 'Mega-lights' which massively improves performance for Steamdeck users

**Milo Demo Update v1.5.19**

  • adjusted rat food collision to stop rats from bumping into them

  • adjusted cultist spawn system

  • bleed can no longer carry over after death

  • cultists now block eachother after barricade entrace

  • slightly lowered cultist health scaling magnitude

(this update was in effect yesterday but I didn't post)

**Milo Demo Update v1.5.14**

-disabled 'Mega-lights' which massively improves performance for Steamdeck users

-removed corpse powerups, all corpses can be eaten by rats

-increased time corpses stay on ground

-decreased chance for chaining corpse explode to spawn

Source

Steam News / 22 June 2025

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