Full notes
Full Milo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Milo changes
**Milo Demo Update v1.5.19**
adjusted rat food collision to stop rats from bumping into them
adjusted cultist spawn system
bleed can no longer carry over after death
cultists now block eachother after barricade entrace
slightly lowered cultist health scaling magnitude
(this update was in effect yesterday but I didn't post)
**Milo Demo Update v1.5.14**
-disabled 'Mega-lights' which massively improves performance for Steamdeck users
-removed corpse powerups, all corpses can be eaten by rats
-increased time corpses stay on ground
-decreased chance for chaining corpse explode to spawn
Source
Changelog.gg summarizes and formats this update. How we read updates.
