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Steam News4 March 20206y ago

DEMO RELEASED!

Thank you for the support! Before we start, I'd like to personally thank you all for the support you've given us and the team! At the time of writing, we are at 91 wishlists! That's crazy! Thank you. What's new? So...

Full notes

Full Millions of Minions: An Underground Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes4 removals
  • Gameplay
  • Balance
  • Compatibility
  • UI and audio
  • Fixes
changedWhat's new?So... what's actually changed?
changedWhat's new?Health and mana packs (found in the secret rooms)
addedWhat's new?New minimap system
addedWhat's new?New minion handling (no longer just clicking)
addedWhat's new?New tutorial!
changedWhat's new?Controller support

Millions of Minions: An Underground Adventure changes

changedSo... what's actually changed?
changedHealth and mana packs (found in the secret rooms)
addedNew minimap system
addedNew minion handling (no longer just clicking)
addedNew tutorial!

Thank you for the support!

Before we start, I'd like to personally thank you all for the support you've given us and the team! At the time of writing, we are at 91 wishlists! That's crazy! Thank you.

What's new?

So... what's actually changed?

  • FEATURES

  • Boss count upped to 4!

  • Dungeon generation system revamped

  • Secret rooms (cracks in walls)

  • Health and mana packs (found in the secret rooms)

  • New minimap system

  • Mana system

  • New minion handling (no longer just clicking)

  • Storyline (voiced and illustrated, subtitles coming soon!).

  • Balancing (lots of testing...), should be SLIGHTLY easier.

  • New tutorial!

  • Controller support

  • Melee swipes rather than stabs (may revert in future)

  • Warning marker where an enemy will spawn

  • Mana system (used for spawning minions and will be used for abilities)

  • Removed bug report UI

  • Revamped many systems to ensure maintainability of the project.

  • Menu remade once again

  • More impact when locked in a room

  • Lifetime for minions and Big Kisser projectiles

  • Fog effect to add some more depth to rooms

  • BUG FIXES

  • Fixed wonky knockback

  • Optimisation updates -- constantly at 60FPS+ on all tested PCs

  • Minions no longer face the wrong direction when launched

  • Dungeons no longer generate with no exit (hopefully)

  • Audio slider is now accurate

  • Doors no longer close too fast

  • Deadends are now properly signified in the minimap

What's next?

This is most likely the last demo we'll release to the public as it showcases only some of the game: which is perfect. The next update for it will release when the game releases!

However, we will of course be posting here regularly so you guys will always have something to (hopefully) look at!

Our next steps include working on the next area, revamping art assets, and [REDACTED]! Keep up to date by wishlisting and be sure to tell us what you think about the demo!

Source

Steam News / 4 March 2020

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