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Steam News18 March 20206y ago

Million Dungeon Changelog 2020/3/18

New function In the title screen setting page, you can choose to give up the progress, which can be used to restart the game when the player saves the archive without deleting the archive manually.

In this update3

Full notes

Full 妙连千军 Million Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Gameplay
  • Store
  • Balance
addedNew functionIn the title screen setting page, you can choose to give up the progress, which can be used to restart the game when the player saves the archive without deleting the archive manually.
fixedBUGPlayers are not allowed to perform special actions when enemies perform special actions - Attempted to fix the problem that the battle could not end after destroying all the enemies - Fixed a bug where the Royal Purchasing Certificate would cause two identical relics to appear in the store - Fix the function of reading files for some players who have been corrupted
removedBalance adjustmentRelics-Merchant’s Soul: Reduced money ratio (350%-> 200%) -Relics-Thief’s Mask: Price reduction (5000-> 3000) -Relic-The Ascetic The Ascetic : Increased critical strike rate (50%-> 100) -Relic-CPU: Hit number of auto-shooting is reduced (2-> 1) -Relics-Insomnia: Days Adjustment (5-> 3) -Relic-Alarm: Increased damage reduction multiplier (75%-> 90%) -Relic-Full Platemail: Reduced speed (50%-> 65%) -Relics-The +1: Price increase (5k-> 7k) -Relics-Bat Hat: Reduced blood-sucking ratio (15% -10%) -RelicsDamaged Pocketwatch: Maximum number of days increased (5-> 6) -Relics-VIP Card: Price reduction (3500-> 2500) -Units-Robotic Crossbow: Removed extra critical strike attributes -Units-The obsidian statue : Reduced recovery per turn to 3 | 6 | 9 | 12 -Enemy-Porthos、Athos、Aramis: Removed extra critical multiplier and increased health in angry state -Weak: Weakness adjusted to 30% | 50% | 70%
Relics-Merchant’s Soul: Reduced money ratio (350%200%Relics-Merchant’s Soul: Reduced money ratio ( decreased, nerfPrice reduction (50003000Price reduction ( decreased, nerfIncreased critical strike rate (50%100Increased critical strike rate ( increased, buffHit number of auto-shooting is reduced (21Hit number of auto-shooting is reduced ( decreased, nerf

妙连千军 Million Dungeon changes

addedIn the title screen setting page, you can choose to give up the progress, which can be used to restart the game when the player saves the archive without deleting the archive manually.
fixedPlayers are not allowed to perform special actions when enemies perform special actions - Attempted to fix the problem that the battle could not end after destroying all the enemies - Fixed a bug where the Royal Purchasing Certificate would cause two identical relics to appear in the store - Fix the function of reading files for some players who have been corrupted
removedRelics-Merchant’s Soul: Reduced money ratio (350%-> 200%) -Relics-Thief’s Mask: Price reduction (5000-> 3000) -Relic-The Ascetic The Ascetic : Increased critical strike rate (50%-> 100) -Relic-CPU: Hit number of auto-shooting is reduced (2-> 1) -Relics-Insomnia: Days Adjustment (5-> 3) -Relic-Alarm: Increased damage reduction multiplier (75%-> 90%) -Relic-Full Platemail: Reduced speed (50%-> 65%) -Relics-The +1: Price increase (5k-> 7k) -Relics-Bat Hat: Reduced blood-sucking ratio (15% -10%) -RelicsDamaged Pocketwatch: Maximum number of days increased (5-> 6) -Relics-VIP Card: Price reduction (3500-> 2500) -Units-Robotic Crossbow: Removed extra critical strike attributes -Units-The obsidian statue : Reduced recovery per turn to 3 | 6 | 9 | 12 -Enemy-Porthos、Athos、Aramis: Removed extra critical multiplier and increased health in angry state -Weak: Weakness adjusted to 30% | 50% | 70%

New function

  • In the title screen setting page, you can choose to give up the progress, which can be used to restart the game when the player saves the archive without deleting the archive manually.

BUG

  • Players are not allowed to perform special actions when enemies perform special actions - Attempted to fix the problem that the battle could not end after destroying all the enemies - Fixed a bug where the Royal Purchasing Certificate would cause two identical relics to appear in the store - Fix the function of reading files for some players who have been corrupted

Balance adjustment

  • Relics-Merchant’s SoulReduced money ratio (350%-> 200%) -Relics-Thief’s Mask: Price reduction (5000-> 3000) -Relic-The Ascetic The Ascetic : Increased critical strike rate (50%-> 100) -Relic-CPU: Hit number of auto-shooting is reduced (2-> 1) -Relics-Insomnia: Days Adjustment (5-> 3) -Relic-Alarm: Increased damage reduction multiplier (75%-> 90%) -Relic-Full Platemail: Reduced speed (50%-> 65%) -Relics-The +1: Price increase (5k-> 7k) -Relics-Bat Hat: Reduced blood-sucking ratio (15% -10%) -RelicsDamaged Pocketwatch: Maximum number of days increased (5-> 6) -Relics-VIP Card: Price reduction (3500-> 2500) -Units-Robotic Crossbow: Removed extra critical strike attributes -Units-The obsidian statue : Reduced recovery per turn to 3 | 6 | 9 | 12 -Enemy-Porthos、Athos、Aramis: Removed extra critical multiplier and increased health in angry state -Weak: Weakness adjusted to 30% | 50% | 70%

Source

Steam News / 18 March 2020

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