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Steam News13 March 20206y ago

MillionDungeon Changelog 2020/3/12

Others Add resolution settings dev Removed Relic-Pride from the plot reward "Relic-Military Writ" in the event replaced with "Relic-Skunk Headgear" UI Fine-tuned monster turn style Numerical adjustment -Normal mode days

Full notes

Full 妙连千军 Million Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Events
  • UI and audio
  • Balance
addedOthersAdd resolution settings dev Removed Relic-Pride from the plot reward "Relic-Military Writ" in the event replaced with "Relic-Skunk Headgear"
changedUIFine-tuned monster turn style
changedNumerical adjustmentNormal mode days -2 - -Increased the probability of the Treasure goblin appearing in the normal and hard mode - -Drastically lowered the health of Zombie Captain(50-> 10,15,20) - -Assault zombie soldier health reduced by 100 on each mode - -Relic-Iron Knapsack: Reduced the bonus of each item (10%-> 5%) - -Relics-BloodSmelling: Decrease in the maximum number of BloodSmelling HIT (5-> 2) - -Relics-Police ID: Increased the bonus (100%-> 200%) - -Relics-Piano: price reduction (3k-> 2k), combos damage increased (200%-> 300%) - -Relic-Wood Spirit’s Quiver: Price increase (10k-> 13k) - -Relic-Angel Wings: Dispatch unit increased (1-> 2) - -Relics-Pride: Increased attack rate of full blood (200%-> 400%), reduced negative effects of dissatisfied blood (50%-> 33%) - -Relic-Vow of Poverty: Triggered increase in gold coins (99-> 999) - -Hero-Void Elf: 1 skill CD down (7-> 6), 1 skill ratio up 10% - -Hero-Elven Ranger: 2 skill CD down (-2 rounds), damage per arrow increased (+50) - -Hero-Shadow Priest: Initial HP decreased (1500-> 1300) - -Hero-Shadow Priest: 1 skill ejection attenuation reduced (33%-> 10%), ejection times +2 - -Hero-Shadow Priest: 2 Skills CD + 5 Rounds - -Units-Eye Monster: Hits increased in five matches (2-> 3 | 4 | 5 | 6) - -Units-Eye Monster, self-propelled crossbow: upgrade price slightly increased - -Limit adjustment of relics on each mode (4 | 7 | 10-> 8 | 10 | 10) - -Relic-Iron Knapsack: Each item bonus increased to 12% - -Relic-Tent: HP recovery increased after the war (20%-> 100%), price increased (2k-3k) - -Unified wording for caves and expeditions in copywriting - -Unified wording for undead units
fixedBugFix Achievements-All wanted bug with inconsistent quantity and text - -FixedDeadfire Archerdescription error - -Mine quest stuck bug - -Reopening archives may have bugs directly in the second world - -Fixed a bug where each item of iron backpack actually increased damage by 100% (9 times more) - -Fixed several new undead units being unable to clear the shop floor (races were filled in incorrectly) - -Fixed a bug where the hero details dialog was misplaced in the tutorial

妙连千军 Million Dungeon changes

addedAdd resolution settings dev Removed Relic-Pride from the plot reward "Relic-Military Writ" in the event replaced with "Relic-Skunk Headgear"
changedFine-tuned monster turn style
changedNormal mode days -2 - -Increased the probability of the Treasure goblin appearing in the normal and hard mode - -Drastically lowered the health of Zombie Captain(50-> 10,15,20) - -Assault zombie soldier health reduced by 100 on each mode - -Relic-Iron Knapsack: Reduced the bonus of each item (10%-> 5%) - -Relics-BloodSmelling: Decrease in the maximum number of BloodSmelling HIT (5-> 2) - -Relics-Police ID: Increased the bonus (100%-> 200%) - -Relics-Piano: price reduction (3k-> 2k), combos damage increased (200%-> 300%) - -Relic-Wood Spirit’s Quiver: Price increase (10k-> 13k) - -Relic-Angel Wings: Dispatch unit increased (1-> 2) - -Relics-Pride: Increased attack rate of full blood (200%-> 400%), reduced negative effects of dissatisfied blood (50%-> 33%) - -Relic-Vow of Poverty: Triggered increase in gold coins (99-> 999) - -Hero-Void Elf: 1 skill CD down (7-> 6), 1 skill ratio up 10% - -Hero-Elven Ranger: 2 skill CD down (-2 rounds), damage per arrow increased (+50) - -Hero-Shadow Priest: Initial HP decreased (1500-> 1300) - -Hero-Shadow Priest: 1 skill ejection attenuation reduced (33%-> 10%), ejection times +2 - -Hero-Shadow Priest: 2 Skills CD + 5 Rounds - -Units-Eye Monster: Hits increased in five matches (2-> 3 | 4 | 5 | 6) - -Units-Eye Monster, self-propelled crossbow: upgrade price slightly increased - -Limit adjustment of relics on each mode (4 | 7 | 10-> 8 | 10 | 10) - -Relic-Iron Knapsack: Each item bonus increased to 12% - -Relic-Tent: HP recovery increased after the war (20%-> 100%), price increased (2k-3k) - -Unified wording for caves and expeditions in copywriting - -Unified wording for undead units
fixedFix Achievements-All wanted bug with inconsistent quantity and text - -FixedDeadfire Archerdescription error - -Mine quest stuck bug - -Reopening archives may have bugs directly in the second world - -Fixed a bug where each item of iron backpack actually increased damage by 100% (9 times more) - -Fixed several new undead units being unable to clear the shop floor (races were filled in incorrectly) - -Fixed a bug where the hero details dialog was misplaced in the tutorial

Others

Add resolution settings dev Removed Relic-Pride from the plot reward "Relic-Military Writ" in the event replaced with "Relic-Skunk Headgear"

UI

  • Fine-tuned monster turn style

Numerical adjustment

  • -Normal mode days -2 - -Increased the probability of the Treasure goblin appearing in the normal and hard mode - -Drastically lowered the health of Zombie Captain(50-> 10,15,20) - -Assault zombie soldier health reduced by 100 on each mode - -Relic-Iron Knapsack: Reduced the bonus of each item (10%-> 5%) - -Relics-BloodSmelling: Decrease in the maximum number of BloodSmelling HIT (5-> 2) - -Relics-Police ID: Increased the bonus (100%-> 200%) - -Relics-Piano: price reduction (3k-> 2k), combos damage increased (200%-> 300%) - -Relic-Wood Spirit’s Quiver: Price increase (10k-> 13k) - -Relic-Angel Wings: Dispatch unit increased (1-> 2) - -Relics-Pride: Increased attack rate of full blood (200%-> 400%), reduced negative effects of dissatisfied blood (50%-> 33%) - -Relic-Vow of Poverty: Triggered increase in gold coins (99-> 999) - -Hero-Void Elf: 1 skill CD down (7-> 6), 1 skill ratio up 10% - -Hero-Elven Ranger: 2 skill CD down (-2 rounds), damage per arrow increased (+50) - -Hero-Shadow Priest: Initial HP decreased (1500-> 1300) - -Hero-Shadow Priest: 1 skill ejection attenuation reduced (33%-> 10%), ejection times +2 - -Hero-Shadow Priest: 2 Skills CD + 5 Rounds - -Units-Eye Monster: Hits increased in five matches (2-> 3 | 4 | 5 | 6) - -Units-Eye Monster, self-propelled crossbow: upgrade price slightly increased - -Limit adjustment of relics on each mode (4 | 7 | 10-> 8 | 10 | 10) - -Relic-Iron Knapsack: Each item bonus increased to 12% - -Relic-Tent: HP recovery increased after the war (20%-> 100%), price increased (2k-3k) - -Unified wording for caves and expeditions in copywriting - -Unified wording for undead units

Bug

  • Fix Achievements-All wanted bug with inconsistent quantity and text - -FixedDeadfire Archerdescription error - -Mine quest stuck bug - -Reopening archives may have bugs directly in the second world - -Fixed a bug where each item of iron backpack actually increased damage by 100% (9 times more) - -Fixed several new undead units being unable to clear the shop floor (races were filled in incorrectly) - -Fixed a bug where the hero details dialog was misplaced in the tutorial

Source

Steam News / 13 March 2020

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