Full notes
Full Million Depth update
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What changed
- Gameplay
- Balance
- Store
Million Depth changes
[ver.1.07.00]
【Adjustments】 ・Increased the amount of Junk Blocks gained to 60 when you choose not to install a Relic on the Relic selection screen.
On ""elite"" routes, players can obtain both a Relic and a Block. However, because Blocks are less versatile than single blocks, the benefits of choosing an Elite battle were somewhat unclear. Additionally, due to the previous balance adjustments that reduced the total number of Parts available during a run, it had become slightly harder to make trades at shops as a result.
By increasing the Junk gained (from 3 to 6 Silver parts) when a Relic wasn't installed, we aim to:
・Increase incentives for players to take on Elite battles ・Boost the total number of Parts available during a run ・Make ""not installing a relic"" type of dry runs a more positive and viable choice.
【Bug Fixes】 ・Fixed an issue where the achievement for maxing out the Shopkeeper's mood couldn't be obtained. ・In Timeline Distortion, swapped the order of Freezing Machine Room and Futuristic Laboratory as it was previously reversed. ・Other minor bug fixes
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Source
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