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Steam News23 November 20257mo ago

Regarding the Content Volume and Objectives of the Current Test

Dear Players, Since the launch of this test, we have received inquiries regarding the limited amount of gameplay content available.

Full notes

Full Millennium Dream update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
  • Maps
changedSince the launch of this test, we have received inquiries regarding the limited amount of gameplay content available. We would like to take this opportunity to clarify the objectives of this specific testing phase.
changedThe primary focus of this test is Performance Optimization and Device Compatibility.
changedTo ensure a smooth and stable experience across a wide range of devices upon official release, we need to prioritize debugging and technical adjustments at this stage. Therefore, we have intentionally limited the content to a controlled scope: approximately the first 20 minutes of Chapter 1 (comprising 3 sub-levels).

Millennium Dream changes

changedSince the launch of this test, we have received inquiries regarding the limited amount of gameplay content available. We would like to take this opportunity to clarify the objectives of this specific testing phase.
changedThe primary focus of this test is Performance Optimization and Device Compatibility.
changedTo ensure a smooth and stable experience across a wide range of devices upon official release, we need to prioritize debugging and technical adjustments at this stage. Therefore, we have intentionally limited the content to a controlled scope: approximately the first 20 minutes of Chapter 1 (comprising 3 sub-levels).

Dear Players,

Since the launch of this test, we have received inquiries regarding the limited amount of gameplay content available. We would like to take this opportunity to clarify the objectives of this specific testing phase.

The primary focus of this test is Performance Optimization and Device Compatibility.

To ensure a smooth and stable experience across a wide range of devices upon official release, we need to prioritize debugging and technical adjustments at this stage. Therefore, we have intentionally limited the content to a controlled scope: approximately the first 20 minutes of Chapter 1 (comprising 3 sub-levels).

Releasing this specific segment allows us to gather precise hardware feedback without the variables of a larger build.

We understand that this brief experience may leave you wanting more, and we appreciate your patience. Please rest assured that more extensive content is currently in development. Thank you for helping us build a more stable game foundation!

Source

Steam News / 23 November 2025

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