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Steam News22 July 202614d ago

1.532

A lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.

Full notes

Full Millennium Conflict update

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What changed

1 fix1 addition2 changes0 removals
  • Gameplay
  • UI and audio
addedA lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
changedchangelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops
changed1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection
fixed1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.

Millennium Conflict changes

addedA lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
changedchangelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops
changed1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection
fixed1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.

A lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.

changelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops

1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection

1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.

Source

Steam News / 22 July 2026

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