A lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
Full notes
Full Millennium Conflict update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes0 removals
Gameplay
UI and audio
addedA lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
changedchangelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops
changed1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection
fixed1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.
Millennium Conflict changes
addedA lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
changedchangelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops
changed1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection
fixed1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.
A lot of fixes and updates were made during the release. Most important: AI was tuned down, and Easy difficulty was added and tuned down as well. Now player cant miss Armory - added card, animation, and hint to use it.
changelog: 1.532 + Armory Visibility + AI now takes extra 10 seconds to regain his full speed + Improved targeting for troops
1.520 + Easy AI now thinks 10% slower and is more hesitant (30% instead of 50%). + Hard AI is now more hesitant during the first 30 seconds of battle. + Default volume is now set to 50%. + Update to Language selection
1.510 + Added new type selection. + Clamped game zoom levels. + Updated pause screen texts. + Fixed SFX volume control. + Fixed slider sticking issues. + Made tower flags brighter.