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Steam News30 September 20223y ago

I'm Looking For Your Feedback and Ideas

Something Not Right? Have you already tried the demo but found something to be ... not quite right? Do you have an awesome idea for a small change that will deliver a big impact?

Full notes

Full MiLE HiGH TAXi update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedWhat I'm Already Working OnI look forward to implementing suggestions and improvements to make this game as fun as possible!

MiLE HiGH TAXi changes

changedI look forward to implementing suggestions and improvements to make this game as fun as possible!

Something Not Right?

Have you already tried the demo but found something to be ... not quite right? Do you have an awesome idea for a small change that will deliver a big impact? Struggle with the controls or finding passengers? Or maybe something else? Now is your opportunity to let me know. Please be sure to check the bottom half of this page first to see what I'm already working on.

Why now? Because the flood gates will be open in just a few days when Steam Next Fest begins, and I expect the number of demo users will go up significantly.

Why you? Because you showed an interest in MiLE HiGH TAXi before anyone else! You have either Wishlisted and played the demo, or simply found the demo and gave it a try.

I found this during Next Fest. Can I still offer my feedback? Yes of course you can. I'm happy to receive all constructive criticism and feedback. I just wanted to give my early adopters first crack on their ideas - which is why I've posted this before Next Fest.

How do I reach you? There are 4 primary ways, depending on what you're comfortable with.

  1. Through the game's community hub

  2. You can email info@milehightaxi.net

  3. You can post to my Jira board

  4. Discussion at bottom of this page

What I'm Already Working On

Here's a few of the things I'm already adjusting, based on user feedback.

These may not be in the public demo builds yet.

  1. Faster stopping. The "go-stop-go" wasn't quite feeling fast enough on the "stop" side of things. Now the brakes are awesome!

  2. More intuitive direction arrow. Right now the arrow points at the exact destination rather than the route to take. I'm working on making it point out the route instead.

  3. Better controls while going slow. It can be frustrating when you're 10ft away from a passenger but keep overshooting them because of the acceleration. I'm working on making controls better while close to a pickup or dropoff.

I look forward to implementing suggestions and improvements to make this game as fun as possible!

Source

Steam News / 30 September 2022

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