In this update8
Full notes
Full Mik update
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What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Mik changes
Its finally time - 0.3.5 is available RIGHT NOW! This will probably be the final "major" update to demo, bringing a lot of bugfixes and improvements.
There are also some experimental features, most notably VAULTING IS MANUAL NOW! Im not sure how this will play out so any feedback on this is appreciated. I might revert it later.
There are also lot of significant changes to the games code so there will be new bugs again - any bug reports are appreciated!
New Features
added Revelo Cognitive Stimulator
Basically a minigame copying the popular wordgame "Wordle". The principle is the same but it features a "custom" libary of solutions which are somewhat relevant to the world/lore. It can be found on a few terminals across the game (Offices is the easiest one to get to). The solution changes every day, theres bunch already, might add more in the future (suggestions are welcome).
Yes its canon.
EXPERIMENTAL: game translation
WIth the help of all the translation volunteers (which is now credited!) there is now the ability to run the game in different languages other than english and german. You can try it out using the "language" command in the console (eg; "language ru" for russian). Right now the most complete languages are spanish and russian (with a few strings missing). the other languages (dutch, french, chinese) are largely unfinished and will probably just give you a lot of errors.
If you can speak any of these languages, getting feedback on them would be very helpful.
if youre interested to help translate follow this link
added new patreon member to credits (THANK YOU! )
Changes:
change textures in "revelOS" to be older/darker
some other objects have better textures now like wood, some props, walls etc
some volumetric light col changers
better death sfx
better faling sfx & fx
clearer navigation in a few areas in level 1 & 2
reduced travel distance for moving platforms in testing chamber so theres less waiting time
better (?) brightness adjustment screen at start
Hold to restart works in pause menu now
Improved controller handling
smaller default sens
added slight smoothing
added 1200x800 res setting
replaced restart level button with restart game
all text now auto resizes, meaning there can be no text clipping. Very important for localisation
Console:
Better Readibility & Usability
added console history
state properly consistent across restarts and loadlevel commands
added showspeedhorizontal command
added language command
Input:
slight changes: uncrouching in air will no longer move player up -> cant fly anymore by spamming crouch
can now rebind to scroll wheel
added "rest to default" button
input gets disabled when in commandline
input gets disabled when overlay activated
input gets disabled when virtual keyboard is shown
EXPERIMENTAL: space and WASD keys no longer a valid input for UI navigation (except revelOS)
Movement:
Slightly Better Controls
EXPERIMENTAL: Vaulting is manual now
Im not sure how this will play out. Personally i like the change but i marked it as experimental for a reason since i want to gather feedback.
Optimisations
Minor Optimisations
A bit less lag spikes
some more LODs
languages:
proper central language system
added experimental support for new languages
Bugfixes:
Fixed timer being stuck after completing game
Fixed bug when zooming and pausing at the same time
Fixed visual issues in "Testing Track 17."
Fixed audio-visual issues in "Ventilation System 2?"
Fixed visual issues in "Ventilation Shaft 13."
Fixed multiple issues in "The Northern Rift."
Fixed weird offset for rebind options in pause menu
Fixed pause menu not going away
Fixed some issued of getting stuck in some places
Fixed some geometry clipping issues
Fixed issues with translations not loading on startup screen
Fixed some misplaced assets
Fixed some objects popping out of existence
Fixed some bugs related to volumetric lights & settings level
Various bugfixes related to moving platforms + made them smoother
Fixed some obvious OOB bugs
Fixed collected statues still playing some FX
Fixed some signs not being readable
Fixed bug where saving icon wouldnt disapoear when entering level 2
Fixed reverb not applying properly issue
Other
-Stefaaan!!
Source
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