Full notes
Full MIHASHIRA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions2 changes0 removals
- Performance
changedIf you're using a display running at 60 fps or higher, we'll be fixing the issue within the next few days where the game runs too fast and is unplayable. Even if the main or secondary display runs at a higher fps, the game will run at 60 fps as the default.
changedWhile the gameplay experience will remain the same as 60 fps, slight screen flickering may occur. Thank you for your understanding.
MIHASHIRA changes
changedIf you're using a display running at 60 fps or higher, we'll be fixing the issue within the next few days where the game runs too fast and is unplayable. Even if the main or secondary display runs at a higher fps, the game will run at 60 fps as the default.
changedWhile the gameplay experience will remain the same as 60 fps, slight screen flickering may occur. Thank you for your understanding.
If you're using a display running at 60 fps or higher, we'll be fixing the issue within the next few days where the game runs too fast and is unplayable. Even if the main or secondary display runs at a higher fps, the game will run at 60 fps as the default.
While the gameplay experience will remain the same as 60 fps, slight screen flickering may occur. Thank you for your understanding.
Source
Changelog.gg summarizes and formats this update. How we read updates.
