What changed
0 fixes3 additions1 change0 removals
addedAdded a Quick Time Event based response for the opponent players. This little addition adds a bit of complexity to the game play of Mighty Slap. Now as an opponent you're supposed to respond to the QTE prompts that appear on screen in order to regain consciousness after getting slapped. Failing to do so results in taking double the damage but won't knock you even if your health is depleted leaving you vulnerable to loosing in the next opponent turn.
addedAdded a visual feedback next to the player that shows the resultant damage that was made from the slap.
addedAdded an octagon to the environment of single player and multiplayer game mode.
changedWe're also working on another update that will allow players to free roam and fight each other before the slapping game begins. This could take some time to develop and we're also reworking our goals for this game and reconsidering the features that were previously decided.
Mighty Slap changes
addedAdded a Quick Time Event based response for the opponent players. This little addition adds a bit of complexity to the game play of Mighty Slap. Now as an opponent you're supposed to respond to the QTE prompts that appear on screen in order to regain consciousness after getting slapped. Failing to do so results in taking double the damage but won't knock you even if your health is depleted leaving you vulnerable to loosing in the next opponent turn.
addedAdded a visual feedback next to the player that shows the resultant damage that was made from the slap.
addedAdded an octagon to the environment of single player and multiplayer game mode.
changedWe're also working on another update that will allow players to free roam and fight each other before the slapping game begins. This could take some time to develop and we're also reworking our goals for this game and reconsidering the features that were previously decided.
- Added a Quick Time Event based response for the opponent players. This little addition adds a bit of complexity to the game play of Mighty Slap. Now as an opponent you're supposed to respond to the QTE prompts that appear on screen in order to regain consciousness after getting slapped. Failing to do so results in taking double the damage but won't knock you even if your health is depleted leaving you vulnerable to loosing in the next opponent turn.
- Added a visual feedback next to the player that shows the resultant damage that was made from the slap.
- Added an octagon to the environment of single player and multiplayer game mode.
We're also working on another update that will allow players to free roam and fight each other before the slapping game begins. This could take some time to develop and we're also reworking our goals for this game and reconsidering the features that were previously decided.