Full notes
Full Mighty Dungeons update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Guys, I just pushed another major upgrade to the game, here is what's new:
What changed
- Gameplay
- Balance
- Fixes
You will now need to manage stamina and mana for your hero (+ upgrade using points like attack speed). The more you use your weapon, the faster the stamina depletes. When it runs out, you will be left with your fists until it replenishes again. The heavier the weapon, the faster it will deplete as well. The amount of stamina is based on the hero class, while the amount of mana is based on mind points.
Finally found and fixed the issue of bosses respawning after a quicksave restoration
Bows & Crossbows can't be used with shields as they should!
Settings to disable fight + exploration combination for those of you that do not like it ;)
Hero heals automatically in village. No need for the mandatory trip to the tavern
Fixed sold articles remaining in the inventory and other minor bug fixes
As usual, let me know if you encounter any issue with the update. Hope you will enjoy it :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
