Full notes
Full MIGHT'N MOW'EM: CO-OP SURVIVORS ONLINE update
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What changed
- Gameplay
- Performance
- UI and audio
- Fixes
MIGHT'N MOW'EM: CO-OP SURVIVORS ONLINE changes
We´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input:
Multiplayer
Portal Stone pickups should now count for all players
AOE indicators of bosses should be visible for all players
All items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only)
Bosses should have red outlines now
Further optimizations should now prevent players with lower-end internet connections from a desync
UI
Luck Perk description corrected (5% per rank)
Resurrection Perk description corrected (1 additional live per rank)
Tavern now also indicates that new classes can be bought inside (should help players who did not notice that there are more than the 4 starting classes)
Upon quitting a run intentionally the text no longer says that all progress will be lost
Localization
The UI language should now switch directly once another language was selected
Granted, there´s still a long way to go but as the dust from the first days after launch slowly begins to settle, we´re keen to work on the new features we already have in the pipeline - some have already been asked for. So, expect mow things to come in a not too distant future 😉
Keep on mowin’ Your ELEET GAMES Team
Source
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