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Steam News28 October 20223y ago

Feedback Fixes Day 3.5

We´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner!

Full notes

Full MIGHT'N MOW'EM: CO-OP SURVIVORS ONLINE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions5 changes1 removal
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
changedWe´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input:
addedAll items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only)
changedFurther optimizations should now prevent players with lower-end internet connections from a desync
changedUI
fixedLuck Perk description corrected (5% per rank)
fixedResurrection Perk description corrected (1 additional live per rank)

MIGHT'N MOW'EM: CO-OP SURVIVORS ONLINE changes

changedWe´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input:
addedAll items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only)
changedFurther optimizations should now prevent players with lower-end internet connections from a desync
changedUI
fixedLuck Perk description corrected (5% per rank)

We´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input:

Multiplayer

  • Portal Stone pickups should now count for all players

  • AOE indicators of bosses should be visible for all players

  • All items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only)

  • Bosses should have red outlines now

  • Further optimizations should now prevent players with lower-end internet connections from a desync

UI

  • Luck Perk description corrected (5% per rank)

  • Resurrection Perk description corrected (1 additional live per rank)

  • Tavern now also indicates that new classes can be bought inside (should help players who did not notice that there are more than the 4 starting classes)

  • Upon quitting a run intentionally the text no longer says that all progress will be lost

Localization

  • The UI language should now switch directly once another language was selected

Granted, there´s still a long way to go but as the dust from the first days after launch slowly begins to settle, we´re keen to work on the new features we already have in the pipeline - some have already been asked for. So, expect mow things to come in a not too distant future 😉

Keep on mowin’ Your ELEET GAMES Team

Source

Steam News / 28 October 2022

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