What changed
1 fix0 additions1 change0 removals
changedWhat's changed in game:
fixedWe have amazing bosses now. -Wave count is decreased to 3 from 5 for each level, because some players complained about repetitiveness of the game. That will decrease total game time too, but you can always replay levels. -Controller support is really full now. Controller navigation in menu is improved. Controller vibration is working now. Game pauses when a controller disconnects. -Weapon upgrade prices are changed to balance the game. -Zombies are now appearing at random spawn points by default. You can disable it anytime in the gameplay options menu if you like. -Fixed some audio bugs. SFX volume now controls UI volume too. Balanced some in-game sound effect levels. Music was stopping when you magnet too many coins in a short time. -Some other minor fixes.
-Wave count5→3↓-Wave count decreased, nerfMido and Di changes
changedWhat's changed in game:
fixedWe have amazing bosses now. -Wave count is decreased to 3 from 5 for each level, because some players complained about repetitiveness of the game. That will decrease total game time too, but you can always replay levels. -Controller support is really full now. Controller navigation in menu is improved. Controller vibration is working now. Game pauses when a controller disconnects. -Weapon upgrade prices are changed to balance the game. -Zombies are now appearing at random spawn points by default. You can disable it anytime in the gameplay options menu if you like. -Fixed some audio bugs. SFX volume now controls UI volume too. Balanced some in-game sound effect levels. Music was stopping when you magnet too many coins in a short time. -Some other minor fixes.
Hi there! Bosses update is live now.
What's changed in game:
-We have amazing bosses now. -Wave count is decreased to 3 from 5 for each level, because some players complained about repetitiveness of the game. That will decrease total game time too, but you can always replay levels. -Controller support is really full now. Controller navigation in menu is improved. Controller vibration is working now. Game pauses when a controller disconnects. -Weapon upgrade prices are changed to balance the game. -Zombies are now appearing at random spawn points by default. You can disable it anytime in the gameplay options menu if you like. -Fixed some audio bugs. SFX volume now controls UI volume too. Balanced some in-game sound effect levels. Music was stopping when you magnet too many coins in a short time. -Some other minor fixes.
I hope you enjoy!