In this update5
Full notes
Full Midnight Study update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
- Gameplay
Midnight Study changes
📢 Patch Notes
Hello, this is the Midnight Study development team.
In this update, we focused on improving player convenience and stability through the addition of a Upgrade Preview UI, balance adjustments to talismans and relics, and fixes for UI and progression-related bugs.
🛠 Patch Details
🖥 System & UI Improvements
Added an Upgrade Preview System UI. → You can now preview the effects before selecting an upgrade.
🐞 Bug Fixes
Fixed an issue where the relic “Disheveled Ghost Hair” did not properly trigger its Split effect.
Fixed an issue where relic description UI was not displayed in the Infirmary.
Fixed an issue where relics that increase max HP obtained in the Treasure Room were not applied after reconnecting.
Fixed an issue where the final boss’s skill intent was not displayed after the first turn on Abyss Level 20.
🔮 Talisman & Relic Balance Adjustments
Talisman of Vengeance
Base → Guard 3, Counter 3
Upgraded → Guard 5, Counter 5
Thorned Knot
Base → Counter 3, Weak 2
Upgraded → Counter 5, Weak 2
Weak Point Targeting Talisman
Base → Damage 6, Vulnerable 2
Upgraded → Damage 8, Vulnerable 3
Immortal Shell
Base → Guard 4 / If Guard remains, Counter 5
Upgraded → Guard 8 / If Guard remains, Counter 7
👹 Monster-Related
The damage of the Abuse effect used by the Act 3 monster Gogwandaemyeon has been reduced from 10 to 5.
Thank you sincerely for playing Midnight Study and for sharing your valuable feedback.
Starting in January, many changes are planned.
Based on the feedback you’ve provided so far, a major balance overhaul for talismans is scheduled.
And finally— the long-awaited third playable character will be joining the game!
We hope you look forward to it.
We will continue to improve the game to provide a more intuitive and stable experience.
Enjoy your time in Midnight Study! 🌙
Source
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