Full notes
Full Midnight Murder Maze update
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What changed
1 fix0 additions0 changes1 removal
- UI and audio
- Performance
fixedNoticed that the new performance manager work was impacting the ambient audio from traps and hazards, resolved.
removedAdditional performance work: Even if most of the hazards and traps were disabled, the state machines were still running. Implemented a simple boolean guard clause in the machines.
Midnight Murder Maze changes
fixedNoticed that the new performance manager work was impacting the ambient audio from traps and hazards, resolved.
removedAdditional performance work: Even if most of the hazards and traps were disabled, the state machines were still running. Implemented a simple boolean guard clause in the machines.
Patch Notes for 0.4b:
Noticed that the new performance manager work was impacting the ambient audio from traps and hazards, resolved.
- Additional performance workEven if most of the hazards and traps were disabled, the state machines were still running. Implemented a simple boolean guard clause in the machines.
Crows were having a tendency to drift off of their origin point, implemented code to keep them at home until they decide to go kill the player. :)
Source
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