In this update6
Full notes
Full Midnight Monitor: Anomaly Watch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Performance
- UI and audio
Midnight Monitor: Anomaly Watch changes
Thank you for your continued support of Midnight Monitor!
What Did You Miss?
This update adds the very frequently requested "Missed Anomalies" feature. This is accessible from the Win/Lose screens and will show you which anomalies you missed, and in which rooms:
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This will allow players to better understand what anomaly types and rooms are giving them the most trouble 😎
"Easy" and Hard Mode Changes
The minimum number of cameras in the Neighbourhood House has been lowered to 4 (previously 6). This means that the game has been made easier for those who find it too challenging.
To balance this out, using fewer than 6 cameras will completely disable Hard Mode. Likewise, Hard Mode is now forced when using more than 8 Cameras. Hard Mode is still optional when using between 6 - 8 cameras.
Nerfed the Pumpkin King, Sorta...
So it turns out the Pumpkin King COULD be unkillable. A bug existed where if you changed the number of cameras on the main menu and then enabled Halloween Mode, the Front Entrance might not be active. The Pumpkin King would still spawn, with no way to kill him.
This has now been fixed. Halloween Mode = Front Entrance = Pumpkin King. Nobody actually reported this bug to me - I just happened to find it by myself, but it seemed pretty nasty!
Please see the full list of Patch Notes below:
General:
Added "Missed Anomaly" reports to the Win/Lose screens detailing which anomalies and locations were missed during gameplay - The "Unlimited" FPS Limit has been changed to "Vsync" to better explain its function. Selecting this mode will allow the framerate to match your monitor's refresh rate - Removed the built-in mouse cursor
Modern House:
Gameplay: - The Kid's Room Flashlight has been brightened slightly
Neighbourhood House:
Camera Selector updates: - The minimum number of cameras has been reduced to 4 (previously 6) - When playing with fewer than 6 cameras, Hard Mode is forced off - When playing with greater than 8 cameras, Hard Mode is forced on
Halloween Mode Bugfixes: - Previously when enabling Halloween Mode, it was possible for the Front Entrance camera to not work, and the Pumpkin King could not be defeated. - Now the camera rotation is refreshed whenever Halloween Mode is enabled
Misc: - The Tutorial/Intro tooltip has been updated - The Anomaly Scanning function can no longer fail, and will always give the location of 1 or 2 anomalies
Bugs: - Fixed an issue where the zoom blur would persist across camera changes
Source
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