In this update3
Full notes
Full Midnight Monitor: Anomaly Watch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Maps
- Performance
- Gameplay
Midnight Monitor: Anomaly Watch changes
NOTICE: This patch was previously rolled back due to a game-breaking bug. This has now been fixed and updated to v. 0.9.9.34. Thank you for your patience.
Hi everyone! Thank you for your continued support of Midnight Monitor. I have just returned from vacation and am continuing work of the game :)
Patch Notes
Modern House:
Auto-Selection of rooms has been added, and is now similar to the room selection behaviour of the Neighbourhood House map
Abysmal Growth anomalies have had their growth speed halved to make them fairer, as these could end the game very early if not caught immediately.
General:
Midnight Monitor will now use the Steam Deck's built-in VSync over Unity's version. This improves performance in the game dramatically
The game size has been optimised and reduced by ~300MB
Thank you as always and I hope that you enjoy these small changes :) The new levels are in active development with more info coming soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
