Full notes
Full Midnight Dash update
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What changed
- Gameplay
- Performance
- Fixes
Heyoo! So i had a little time and wanted to throw a small update for you guys. Here it is!
I added fast falling to the game to perform this hold down "S" to fall faster! * added some lights to some objects in castle level to make them look visually better * added new particle effects in some levels. * i made every water level dark. yupp have fun. also added some cute bubbles. * moved one circular saw in castle level at the lava part. * disabled "enemy scripts" from spikes and vines to optimize the game to run a bit better. * made an sprite atlas to fix the annoying tilemap tearing.
also if you are currently experiencing lag or stuttering try "RESTART LEVEL" from pause menu when loading into levels this seems to fix some lag. I'll look into the performance even more in near future.
you can send bugs and feedback to this email if you find something that should be fixed and looked into. "midnightdash.game@gmail.com"
Enjoy!!!!!!
Source
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