Full notes
Full Microwave Simulator update
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What changed
- Gameplay
- Maps
The Microwave Simulator demo is under heavy development. We are now working with Ultimate Games S.A and the game has grown a lot because of it.
Their support has allowed us to expand the scope, add more depth to the world, and push the game further than we originally planned.
This dev log is a small look at the world that you will be playing in soon. ADD TO YOUR WISHLIST
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A First Look - Beauty and Absurdity
The demo takes place in one part of the map, but it is built to feel alive. There is more beyond it, but this is where your experience begins.
Steam post image Just about everything is shrinkable, growable and microwaveable!
Steam post imageWe added the ability for the shrink ray to also grow items. This opens up a lot of new possibilities and means objects are no longer limited to just one scaling direction.
Dynamic Time of Day
Time of day changes how the world plays. We are building it so that it's not just visual. It affects what you can see, how the world moves, and how safe or unsafe things are in different moments of the day.
At night, it is harder to see what is going on. Some situations become easier to miss. Some become easier to get away with.
Steam post imageSteam post imageSteam post imageSteam post image
Dynamic Weather
Weather is fully dynamic. Clear skies can turn into something else fast. It changes how the world looks and feels while you play.
This is just a small look at what is being built.
There is a lot more coming. Bigger systems, more interactions, and more ways for things to change based on what you do.
We will continue showing progress as development moves forward. If you are interested, wishlisting helps more than you think.
WISHLIST NOW!
Source
Changelog.gg summarizes and formats this update. How we read updates.
