Full notes
Full Microvania update
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What changed
- Maps
Microvania changes
Big performance improvement There was a system created a few months back that ended up costing a lot to run, which in turn would cause either very low fps and/or inputs being dropped altogether (I can confirm that Jump felt unreliable in this case). I've refactored that system and reduced the CPU cost by 44%. So if you had some performance issues previously, please try again now with this patch. - Any Map Marker's used in Map Screen will now show up on the top right corner of the game screen when you enter the room. - Minor resource optimisation for Map Screen's markers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
