HomeGamesUpdatesPricingMethodology
Steam News23 March 20242y ago

New content

Hello everyone! We have added a new building - "Biomass Receiver". In Biomass Receiver, workers gather biomatter particles. Now workers don't need to constantly travel back to the colony.

Full notes

Full Microcosmum 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change1 removal
  • Maps
  • Gameplay
addedHello everyone!We have added a new building - "Biomass Receiver". In Biomass Receiver, workers gather biomatter particles. Now workers don't need to constantly travel back to the colony. This is especially important on large maps. It will speed up biomatter collection and minimize the chance of a worker getting stuck at an enemy wall or having to navigate through the enemy.
changedHello everyone!Also, enemy workers will less frequently annoy you by entering your locations. We have also slightly increased the speed of movement for all organisms on the global map. Now organisms will move a little faster.
removedHello everyone!The achievement "Great Researcher" has been removed.

Hello everyone!

We have added a new building - "Biomass Receiver". In Biomass Receiver, workers gather biomatter particles. Now workers don't need to constantly travel back to the colony. This is especially important on large maps. It will speed up biomatter collection and minimize the chance of a worker getting stuck at an enemy wall or having to navigate through the enemy.

Also, enemy workers will less frequently annoy you by entering your locations. We have also slightly increased the speed of movement for all organisms on the global map. Now organisms will move a little faster.

The achievement "Great Researcher" has been removed.

Organism positions on the location are now saved after transitioning to the incubator.

Source

Steam News / 23 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.