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Steam News22 February 20264mo ago

Update on big rework

Hi there! It has been a while since I posted an update saying that I would be working on an update to fix and improve the game, making it feel more polished and aligned with my original vision when I created it a few ye

In this update1

Full notes

Full Micro Macro Farm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions5 changes0 removals
  • Gameplay
  • UI and audio
changedFirst of all, the work on this update is much bigger than I initially thought. However, that won’t stop me. It has, though, changed a few things about how I plan to release the update.
addedI have planned a small roadmap to release the first update as soon as possible, so both new and returning players can enjoy the game as it was meant to be.
addedNew core system of the game
changedA reworked crop table
changedBuildings have been reworked a bit, may use more space now.
addedAdded new languages, including Chinese.

Micro Macro Farm changes

changedFirst of all, the work on this update is much bigger than I initially thought. However, that won’t stop me. It has, though, changed a few things about how I plan to release the update.
addedI have planned a small roadmap to release the first update as soon as possible, so both new and returning players can enjoy the game as it was meant to be.
addedNew core system of the game
changedA reworked crop table
changedBuildings have been reworked a bit, may use more space now.

Hi there!

It has been a while since I posted an update saying that I would be working on an update to fix and improve the game, making it feel more polished and aligned with my original vision when I created it a few years ago.

First of all, the work on this update is much bigger than I initially thought. However, that won’t stop me. It has, though, changed a few things about how I plan to release the update.

I have planned a small roadmap to release the first update as soon as possible, so both new and returning players can enjoy the game as it was meant to be.

The first patch will be the Regrown patch, including:

  • New core system of the game

  • A reworked crop table

  • Better balanced item values

  • Automation via small helpers

  • Buildings have been reworked a bit, may use more space now.

  • Added new languages, including Chinese.

  • Better achievement system + adjusted achievements (less grind).

  • New order board system

  • Better inventory, expandable

  • Lower level cap

  • Different QOL features...

Example of harvesting tool with upgraded working area.

A small helper gnome harvesting some plants.

Future Plans

After the initial Regrown patch, I will release a few more content updates. Take a look here, what could come in these patches.

Each of the updates will add a new level cap to the game, adding new items, recipes and buildings. Some of the updates may include new achievements for the game, depending on how big they turn out.

Orchid Life:

  • Introduce Trees

Bees & Flowers:

  • Reintroducing Bees

  • More Honey types

Animal:

  • Add animals to farm

Mushroom Fever:

  • Introducing Mushrooms

I have no plan on when to release these updates, but I will try to work as much as I can on them during this year, hoping to release at least 2-3 by the end of the year. This is just a little insight on what I have been working on and what may come to the game. Thanks again for everyone who has supported me so far 💕.

Best Regards,

Diego Schram

Source

Steam News / 22 February 2026

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