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Steam News21 March 20251y ago

Development update

Laser Sword https://www.youtube.com/watch?v=L9Vo5VA_Rck I think it looks pretty sick. Let me know what you guys think! Please visit the Community Hub if you find bugs or have ideas you would like to see implemented.

Full notes

Full Miami Fighters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions2 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • Fixes
addedBAT UPDATEI'm back with a BAT update this time. Now you can finally homerun your friends into oblivion! I've also added a nice view for your currently owned upgrades. Come check out the new features and let me know what else you would like to see implemented!
addedNew: Baseball BatAdded: New Ultra Weapon Baseball Bat.
addedNew: Current upgrades viewAdded: Current upgrades view.
addedOther changesAdded: Short invincibility (shield) when player respawns
addedOther changesAdded: Check for walls when getting nearest player for Auto Aim
removedOther changesRemoved: Hit stop duration for Ultra Weapon Singularis. Players were unable to escape the death ray

BAT UPDATE

I'm back with a BAT update this time. Now you can finally homerun your friends into oblivion! I've also added a nice view for your currently owned upgrades. Come check out the new features and let me know what else you would like to see implemented!

New: Baseball Bat

Added: New Ultra Weapon Baseball Bat.

New: Current upgrades view

Added: Current upgrades view.

Other changes

Added: Short invincibility (shield) when player respawns

Added: Check for walls when getting nearest player for Auto Aim

Removed: Hit stop duration for Ultra Weapon Singularis. Players were unable to escape the death ray

Updated: Higher Ultra Weapons spawn probability for all options

Updated: Always show card info on card select

Fixed: Outline shader pixel gap for all weapons

Fixed: Ultra Weapon Aura not fading out

Fixed: Ultra Weapon Singularis death ray starting when player dropped the weapon right after activation

Fixed: Objects could only be hit when using direction override

Fixed: Slanted platforms, they didn't work well with wall jump

Please visit the Community Hub if you find bugs or have ideas you would like to see implemented. I'll soon be back with more features. Thank you for playing Miami Fighters!

Source

Steam News / 21 March 2025

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