Full notes
Full Miami Fighters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Fixes
BAT UPDATE
I'm back with a BAT update this time. Now you can finally homerun your friends into oblivion! I've also added a nice view for your currently owned upgrades. Come check out the new features and let me know what else you would like to see implemented!
New: Baseball Bat
Added: New Ultra Weapon Baseball Bat.
New: Current upgrades view
Added: Current upgrades view.
Other changes
Added: Short invincibility (shield) when player respawns
Added: Check for walls when getting nearest player for Auto Aim
Removed: Hit stop duration for Ultra Weapon Singularis. Players were unable to escape the death ray
Updated: Higher Ultra Weapons spawn probability for all options
Updated: Always show card info on card select
Fixed: Outline shader pixel gap for all weapons
Fixed: Ultra Weapon Aura not fading out
Fixed: Ultra Weapon Singularis death ray starting when player dropped the weapon right after activation
Fixed: Objects could only be hit when using direction override
Fixed: Slanted platforms, they didn't work well with wall jump
Please visit the Community Hub if you find bugs or have ideas you would like to see implemented. I'll soon be back with more features. Thank you for playing Miami Fighters!
Source
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