Full notes
Full Miami Fighters update
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What changed
- Balance
- Gameplay
- Fixes
- Maps
BIG UPDATE
We're back with a big update! We've added 7 new upgrades and revamped the whole upgrade system. Upgrade information has been added so you can track your progress and all the upgrades have been rebalanced.
New upgrades
Lightning
Stun
Explosive Bullet
Block
Passive Healing
Invincible Reloading
Other changes
Added: Take knockback multiplier into account for melee attacks
Added: Aura effect for Legendary and Mythic upgrades
Added: Animation for when an upgrade is maxed out
Added: Ultra weapons now have an Aura effect around them
Added: Controller specific (Playstation, Xbox) icons in Player Selection screen
Updated: Buffed More accuracy upgrade -> only for Epic (50%) and Legendary (100%)
Updated: Buffed More knockback upgrade -> only for Epic (50%) and Legendary (100%)
Updated: Buffed Less recoil upgrade -> only for Legendary (50%) and Mythic (100%)
Updated: Normal bots now have a 35% chance to pick "the best" upgrade, instead of 100%
Updated: Hard bots now have a 70% chance to pick "the best" upgrade, instead of 100%
Updated: Team identification is now shown using a triangle on top of the player instead of an outline
Fixed: Player is able to switch teams when ready
Fixed: Player receives damage when hitting the map's border if the shield upgrade is active
Fixed: Main menu background does not scale to any size resolution
Please visit the Community Hub if you find bugs or have ideas you would like to see implemented. We'll soon be back with more features. Thank you for playing Miami Fighters!
Source
Changelog.gg summarizes and formats this update. How we read updates.
